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        <title>WiiBrew</title>
        <description>your source for everything wii</description>
        <link>http://www.WiiBrew.com</link>
        <lastBuildDate>Fri, 27 Jun 2008 05:57:05 +0100</lastBuildDate>
        <generator>Brewology.com</generator>
        <image>
            <url>http://www.WiiBrew.com/images/wii/logo.jpg</url>
            <title>WiiBrew</title>
            <link>http://www.WiiBrew.com</link>
            <description>Feed Provided by Brewology.com - Come visit us!</description>
        </image>
        <item>
            <title>Wiibrew Pack Generator Up!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  	<p><font color="#0000ff"><strong><font size="5">Wiibrew Pack Generator Online!</font></strong></font></p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br />Get homebrew on your Wii, the easy way! Just download, extract to the root of your SD card, and run using the Homebrew Channel! Don&#39;t have the Homebrew channel, but have Twilight Princess? Have no fear, we have you covered. Just download the necessary files at the top of the homebrew list and be Twilight Hack ready to install the Homebrew channel. Click the link to the left or follow the one below.<p>&nbsp;</p><p>&nbsp;</p><p><img src="http://img524.imageshack.us/img524/961/99692808pq5.jpg" alt=" " width="326" height="276" align="middle" />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.wiibrew.com/index.php?page=generate&amp;packId=2"><img src="http://img140.imageshack.us/img140/5808/aar031dj7.gif" alt=" " /></a><strong><font size="4" color="#ff0000">&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://www.wiibrew.com/index.php?page=generate&amp;packId=2">Wiibrew Pack Generator!</a>&nbsp;&nbsp;&nbsp;&nbsp; </font></strong><a href="http://www.wiibrew.com/index.php?page=generate&amp;packId=2"><img src="http://img515.imageshack.us/img515/1770/aar032zo3.gif" alt=" " width="52" height="40" /></a></p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Thu, 26 Jun 2008 14:14:47 +0100</pubDate>
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            <title>Missile Command v0.4a</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><a href="http://www.wiibrew.org/wiki/User:Ulti">Ulti</a> has released a new version of his game, Missile Command, adding sound effects and background music.</p><p>&nbsp;</p><hr /><p><em>Hey, it&#39;s missile command time! This uses the excellent libwiisprite for graphics and Sndlib BETA 1.0 for sound. The background music is Epoq - Lepidoptera, available for free from the Kahvi Collective. The sound effects were made by me spitting on my microphone. </em></p><p>&nbsp;</p><p><em>Current Version</em></p><p><em>0.4a - Added background music and sound effects (contact me on IRC if you think you can do a better job with the sound effects) </em></p><p>&nbsp;</p><p><em>Changelog</em></p><p><em>0.3a - Added split missiles, missiles now have trajectory lines </em></p><p>&nbsp;</p><p><em>0.2a - Added silo health and ammo, marginally better sprites </em></p><p>&nbsp;</p><p><em>0.1a - Initial release</em></p><hr /><p>&nbsp;</p><p>Via <strong><a href="http://www.wiibrew.org/wiki/User:Ulti/MissileCommand">[ WiiBrew ]</a></strong></p>]]></description>
            <author>Terdinglage</author>
            <pubDate>Thu, 26 Jun 2008 13:46:15 +0100</pubDate>
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            <title>Rumor: Guitar Hero - Metallica</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p>This would probably qualify as&nbsp;&quot;old news&quot;, but&nbsp;with the recent release of Guitar Hero: Aerosmith<em>, </em>I figured I&#39;d refresh this leak of sorts regarding the next band to get Activition&#39;s exclusive treatment.&nbsp; Plus, being a big Metallica fan myself, I kinda felt obligated...<em> </em></p><p>&nbsp;</p><p><em><hr /></em></p><p><em>&nbsp;An Activision filing with the Securities and Exchange Commission contains confirmation that the company is planning to release a Metallica version of the massively popular Guitar Hero game in early 2009, ending months of speculation about which band would be featured next.</em></p><p>&nbsp;</p><p><em>Gaming sites are already abuzz with the news, but it was actually uncovered by a somewhat unlikely character: Edward Woo, a securities analyst for Wedbush Morgan Securities. The sentence he unearthed reads, &quot;In fiscal 2009, we plan to publish Guitar Hero: On Tour for the NDS; Guitar Hero: Aerosmith, Guitar Hero: Metallica, and Guitar Hero IV across multiple platforms.&quot;</em></p><p>&nbsp;</p><p><em>The Aerosmith version of the game had already been announced, but this is marks the first time Activision has confirmed -- however unintentionally -- that Metallica will be the next band to receive the full-on Guitar Hero treatment.</em></p><p>&nbsp;</p><p><em>Metallica&#39;s blazing riffs make them a natural fit for the game, and the group has shown a newfound willingness to leverage the internet. Hetfield, Ulrich and co. launched a Mission: Metallica site to reach out to fans and draw them in with free pre-release audio clips and in-studio video footage.</em></p><p>&nbsp;</p><p><em>However, Mission: Metallica faced a major backlash from fans who called its effort &quot;too little too late&quot; and said they would buy the next Metallica album just in order to share it online.</em></p><p>&nbsp;</p><p><em>Some fans of the band came to its defense; they may have to do so again if Guitar Hero: Metallica elicits a similar reaction when it&#39;s released (before the end of March 2009, according to the filing).</em></p><p>&nbsp;</p><p><em>If I were Lars Ulrich, I&#39;d tell Activision to add a tongue-in-cheek mission to Guitar Hero: Metallica in which the band slowly progresses from fighting the internet to realizing that it represents a way forward. Maybe at the end of the mission, the band could release a videogame similar to this one.</em></p><p>&nbsp;</p><p><em>One way or the other, Metallica (and, by extension, Activision), need to address the continuing PR problem that began when Ulrich rode the elevator to Napster&#39;s headquarters with those printouts of Metallica-sharing Napster users.</em></p><p>&nbsp;</p><p><em>A friend of mine was in that elevator at the time, and he said the mood was pretty tense; maybe it&#39;s time for Metallica to exorcise the Napster demon by acknowledging the problem, poking a bit of fun at itself and dissolving that tension once and for all.</em></p><p><em><hr /></em></p><p>&nbsp;</p><p>Via <a href="http://blog.wired.com/music/2008/06/activision-conf.html"><strong>[ WIRED ]</strong></a></p>]]></description>
            <author>Terdinglage</author>
            <pubDate>Wed, 25 Jun 2008 20:18:29 +0100</pubDate>
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            <title>Finally lightsabers come to the Wiimote...</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><font size="2"><img id="fullSizedImage" src="http://i202.photobucket.com/albums/aa256/imagehack/MR_Obi-Wan-FX.jpg?t=1214132617" alt="MR_Obi-Wan-FX.jpg picture by imagehack" width="141" height="143" />&nbsp;</font></p><p>&nbsp;</p><p><font size="2">We&#39;ve always wanted to have a real life lightsaber battle.&nbsp; Everyone has... really.&nbsp; So now the wait is almost over the game &quot;Star Wars The Clone Wars: Lightsaber Duels&quot; is coming to the Wii, and as its name suggests, you&#39;ll finally get to use you&#39;re Wiimote as a lightsaber.&nbsp; There will be a similar game coming out for the nintendo DS.&nbsp; Unfortunately both of these games will be based off of the new cartoon version of Star wars coming soon to theaters.&nbsp; This means that we won&#39;t see spectacular effects and life like heads falling off, but we will see a spiffy cartoon attepmt at it.&nbsp; More info is on&nbsp;its way and a trailer is set to&nbsp;air sometime soon, so be ready!&nbsp;</font></p>]]></description>
            <author>mice R nice ~(_&amp;quot;&amp;gt</author>
            <pubDate>Sun, 22 Jun 2008 10:22:06 +0100</pubDate>
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            <title>Twilight Hack Updated</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  	<p><font size="5"><strong>Twilight Hack Update Works on Version 3.3!</strong></font></p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br /><br />For those of you who have been unfortunate and updated, breaking the Twilight Hack, new hope is here. Team Twiizers has come back and released a new version of that hack, working on old and new versions of the Wii system menu. <font size="2" color="#ff0000"><strong>Be aware that updating to version 3.3 will still disable Trucha signed discs!</strong></font> Here&#39;s an excerpt from the readme:<p>&nbsp;</p><div style="margin: 5px 20px 20px"><table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "> This new version of the Twilight Hack is compatible with version 3.3 of the Wii System Menu, using the workarounds explained in previous posts. Thanks to everyone on IRC who contributed to the search for the bugs, and to tmbinc and tehpola for finding the two bugs that make this possible.<br /> <br /> Changelog for this release:<br /> <br />     * The Twilight Hack is now compatible with version 3.3 of the Wii System Menu.<br /> * Improvements in video configuration. The entire console should now be visible in all video modes, and scrolling has been improved.<br /> * For the USA version, the two variants of the hack have been packed into one save file. Just select the save slot that corresponds to your version of Twilight Pricess when you start the game.<br />     * New savegame icons by drmr. The new icons now show which region that version of the hack is for.<br />     * This version now tries to load boot.dol, and falls back to boot.elf if boot.dol is not found.<br />     * ???????<br />     * Many, many bug fixes. 			 		</td> 	</tr> 	</tbody></table> </div><p>Source: <a href="http://hackmii.com/2008/06/twilight-hack-v01beta1/" target="_blank">HackMii</a> </p><p>&nbsp;</p><p>Download: <a href="http://hbc.hackmii.com/dist/twilight-hack-v0.1-beta1.zip" target="_blank">HackMii</a>  | <a href="http://wiinewz.com/forums/attachments/nintendo-news/2002-twilight-hack-v0-1beta1-twilight-hack-v0.1-beta1.zip" target="_blank">Mirror</a></p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  											  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 22 Jun 2008 04:06:06 +0100</pubDate>
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            <title>Call of Duty 5, Details Revealed</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><img id="fullSizedImage" src="http://i202.photobucket.com/albums/aa256/imagehack/call-of-duty-4logo.jpg?t=1214020043" alt="call-of-duty-4logo.jpg picture by imagehack" width="190" height="70" /></p><p>&nbsp;</p><p>&nbsp;</p><p style="margin: 0in 0in 0pt" class="MsoNormal"><font face="arial,helvetica,sans-serif" size="2" color="#000000">In the newest issue of the United Kingdom gaming mag &ldquo;GamesTM&rdquo;, a dude called videogamer247 shed some light on the upcoming Call of Duty game.<span>&nbsp; </span>It is now officially known as Call of Duty: World at War.<span>&nbsp; </span>For this installment, the game will take you back to World War II.</font></p><font face="arial,helvetica,sans-serif" size="2" color="#000000">&nbsp;</font> <p style="margin: 0in 0in 0pt" class="MsoNormal"><font face="arial,helvetica,sans-serif" size="2" color="#000000">For the first time ever, the game will include a co-op campaign and vehicles and squad-based elements in multiplayer mode.</font></p><font face="arial,helvetica,sans-serif" size="2" color="#000000">&nbsp;</font> <p style="margin: 0in 0in 0pt" class="MsoNormal"><font face="arial,helvetica,sans-serif" size="2" color="#000000">It is also confirmed that COD5 will be making it way to the Wii as well as the PS3, XBOX 360, and PC.</font></p><font face="arial,helvetica,sans-serif" size="2" color="#000000">&nbsp;</font> <p style="margin: 0in 0in 0pt" class="MsoNormal"><font color="#000000"><font size="2"><font face="arial,helvetica,sans-serif">It is said that it will be run under the same COD 4 engine, but under different teams.<span>&nbsp; </span>This is mainly due to the fact that the Wii copy will include compatibility to the Wii zapper and other exclusive peripherals.<span>&nbsp; </span></font></font></font></p><font face="arial,helvetica,sans-serif" size="2" color="#000000">&nbsp;</font> <p style="margin: 0in 0in 0pt" class="MsoNormal"><font face="arial,helvetica,sans-serif" size="2" color="#000000">To give you guys a gist of the intensity of the game, here is a quote from videogamer247:</font></p><font face="arial,helvetica,sans-serif" size="2" color="#000000">&nbsp;</font> <p style="margin: 0in 0in 0pt" class="MsoNormal"><font face="arial,helvetica,sans-serif" size="2" color="#000000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; &ldquo;The opening scene of the first level we are shown is a Japanese commander stubbing a cigarette out in the eye of&nbsp;a&nbsp; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; prisoner before slitting his throat - the blood splatters and dribbles down the side of the tent</font><a href="http://xbox360.qj.net/Call-of-Duty-5-official-name-and-additional-details-confirmed/pg/49/aid/120976" target="_top"></a><span style="color: #f8941d! important"><font face="arial,helvetica,sans-serif" size="2" color="#000000"> you are being held in.&nbsp;&nbsp;&nbsp;He&nbsp;turns towards you to deal out the same treatment but help arrives just in time. Cue a daring level-long escape.&rdquo;</font></span></p><p style="margin: 0in 0in 0pt" class="MsoNormal">&nbsp;</p><p style="margin: 0in 0in 0pt" class="MsoNormal">&nbsp;</p><p style="margin: 0in 0in 0pt" class="MsoNormal"><span style="color: #f8941d! important"><font face="Arial" size="2" color="#000000">As of now, however, there has been no release date announced.</font></span></p>]]></description>
            <author>mice R nice ~(_&amp;quot;&amp;gt</author>
            <pubDate>Sat, 21 Jun 2008 03:18:25 +0100</pubDate>
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            <title>Warning: Do not update to 3.3</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[                                      Wii Menu version 3.3 disables the Twilight Hack by removing hacked saves. If you have not installed the Homebrew Channel, do not update, as a Wii downgrader is not likely. 
(sorry about the late post, our news posting utility was temporarily down)            ]]></description>
            <author>8-bit_ninja</author>
            <pubDate>Fri, 20 Jun 2008 20:57:17 +0100</pubDate>
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            <title>Brewology is Back!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<span style="font-size: 11px" class="Apple-style-span">Well sorry we were gone. Please be patient with the staff as we go through new updates.  The Brew should be back up for a few weeks unless we come across more needed fixes. At least we can add more news for you now. <img style="border-style: initial; border-color: initial; border-width: 0px" src="http://www.pspbrew.com/blocks/news/js/tiny_mce/plugins/emotions/images/smiley-wink.gif" border="0" alt="Wink" title="Wink" /></span>										  											  										  ]]></description>
            <author>BKFraiders7</author>
            <pubDate>Thu, 19 Jun 2008 19:21:15 +0100</pubDate>
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            <title>News Back Up!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	<p>&nbsp;</p><div style="text-align: center"><img src="images/news/061308Brewology.jpg" alt="" /></div><p>&nbsp;</p><p>Well we are back! Thanks to MonkeyMaximus (I bother that man constantly for you members) the news maker is back up. Over the past week or so when we tried to post some news it would give a file permission error. Now it is fixed </p><p>so expect some updates on all of your favorite consoles. <img src="blocks/news/js/tiny_mce/plugins/emotions/images/smiley-cool.gif" border="0" alt="Cool" title="Cool" /></p><p>&nbsp;</p><p>BKF/ Staff 06-13-2008</p>										  										  										  										  										  										  										  ]]></description>
            <author>BKFraiders7</author>
            <pubDate>Sat, 14 Jun 2008 02:15:44 +0100</pubDate>
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            <title>Wii Homebrew Channel now released</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[The full version of the Homebrew Channel, developed by Team Twiizers, was released just yesterday. The channel can be installed on a Wii to load from the Wii Menu, eliminating the need to run the Twilight Hack every single time you need to run a homebrew application. The channel&nbsp;loads any&nbsp;applications from the SD card, so you no longer need to change the .elf on your card when you want to run a new application. This isn&#39;t without it&#39;s risks, if the installer fails because the Wii loses power or the installer is corrupted, your Wii&nbsp;may brick. Take care when attempting to install the channel. The official website is located <a href="http://hbc.hackmii.com/" target="_blank">Here</a>. Good Luck! ]]></description>
            <author>8-bit_ninja</author>
            <pubDate>Mon, 26 May 2008 01:10:17 +0100</pubDate>
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            <title>Semi-bricked Wii? Now you can fix it!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p>Wii homebrew developer Bushing has created a home-made fix for Wiis that have been semi-bricked by wrong region updates or homebrew mishaps. The files used are edited system updates designed to be put on a disc to be run in a NTSC (American) Wii. Burning the files to a disc and running it recovers the Wii&#39;s system software to version 289. This is not quite as effective as the Pandora&#39;s Battery, as this fix can <strong><u>ONLY</u> </strong>be used on an <strong><u>AMERICAN </u></strong>Wii and it may not fix all bricks (notably total bricks). There is no read-me included, so be careful and do reading on Wii homebrew before attempting. The files can be downloaded <a href="http://www.tehskeen.com/modules.php?s=43cf487285bd24ca02a6dfd99cc0d081&amp;name=News&amp;file=showarticle&amp;threadid=7342" target="_blank">Here</a>. Good luck!</p><p>[sources: qj.net, tehskeen]</p>]]></description>
            <author>8-bit_ninja</author>
            <pubDate>Tue, 20 May 2008 17:00:10 +0100</pubDate>
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            <title>April NPD statistics are in</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><img src="http://img.qj.net/uploads/articles_module/120148/next-gen-console-race-news-banner.jpg?247188" alt="next gen consoles" width="500" height="131" /></p><p>The National Purchase Diary released their monthly sales report, with only 1,969,800 next generation consoles sold. The Nintendo Wii was in first at 714,000 sales, 36% of all sales that month.&nbsp;Nintendo DS sold 414,800, and the PSP sold 192,700.&nbsp;The Xbox 360 was fourth&nbsp;place this time, at 188,000. The PS3 ranked fifth with only 187,100, very much less than expected. Though many estimates for sales were off by large numbers, it was a good month for Nintendo and the Wii. </p><p>[source: qj.net]</p>]]></description>
            <author>8-bit_ninja</author>
            <pubDate>Fri, 16 May 2008 17:01:52 +0100</pubDate>
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            <title>Nintendo Channel now available</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  A new Wii channel was released today, called the "Nintendo Channel". This channel gives the user videos and information on games, as well as DS downloads and purchase links. This channel also gathers anonymous information on your settings and playing habits, and allows you to recommend titles and channels you've used for over an hour on your console. A WiiConnect24 message containing the necessary update was sent out today, and the channel is available for free download on the Wii Shop Channel.   										  ]]></description>
            <author>8-bit_ninja</author>
            <pubDate>Wed, 07 May 2008 21:26:48 +0100</pubDate>
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            <title>Wiiscrubber v1.2 released </title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><font size="2">The newest version of the Wiiscrubber has been released today.&nbsp; The Wiiscrubber is an ISO compressor made for the Wii by&nbsp;Dack, a&nbsp;member on&nbsp;the popular forum site, <a href="http://www.gbatemp.net/">www.GBAtemp.net</a>.&nbsp; </font></p><p>&nbsp;</p><p><font size="2">The changes with this version include more effectice and efficient compressions and some bug fixes. &nbsp;The changelog is as follows:</font></p><p>&nbsp;</p><p><font size="2"><u>New Stuff:</u></font></p><p>&nbsp;</p><p><br /><font size="2">1. Smaller compressed sizes are&nbsp;possible </font></p><p><font size="2">2. Allows&nbsp;the replacement of files on the ISO (Right click LOAD menu is now&nbsp;working)<br />3. Allows for replacement of files larger than the original file<br />4. Auto Trucha signs if a file is replaced<br /><br /><u>Bug fixes:<br /></u>1. Another 32/64 bit error&nbsp;fixed means that&nbsp;an extra 100-200 Megs are saved&nbsp;from an image.<br />2. Few display errors corrected<br />3. Another 32/64 error meant some files could not be extracted correctly</font></p><p>&nbsp;</p><p><font size="2">Essentially, this was a bug fix release and will make using it a tad more professional.</font></p><p>&nbsp;</p><p><font size="2">Download: <a href="http://gbatemp.net/index.php?download=2336">http://gbatemp.net/index.php?download=2336</a></font></p>]]></description>
            <author>mice R nice ~(_&amp;quot;&amp;gt</author>
            <pubDate>Mon, 28 Apr 2008 02:58:35 +0100</pubDate>
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            <title>Wiikey firmware v1.9s released</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><font size="2">For those of you using the Wiikey modchip, the newest update has just been released.</font></p><div id="imgEnv-fullSizedImage" class="imgEnv" style="margin: 0px auto; vertical-align: middle; width: 161px; height: 121px"><img id="fullSizedImage" src="http://i202.photobucket.com/albums/aa256/imagehack/wiikey.jpg?t=1209233178" alt="wiikey.jpg picture by imagehack" width="161" height="121" /></div><p><font size="2">The main change to this firmware is that it fixes a bug that has to do with running Super Smash Bros. Brawl discs, but for a full list of changes:</font></p><p>&nbsp;</p><p><font size="2"><u>Bug Fixes:</u></font></p><p><font size="2">~Issue with SSBB disks not working has been fixed</font></p><p><font size="2">~Patched config discs will not make the system inoperable</font></p><p>&nbsp;</p><p><font size="2"><u>New Features:</u></font></p><p><font size="2">~Update blocker: this prevents DVDs from loading updates onto your Wii from other regions</font></p><p><font size="2">~Added Dev Mode: remaps the drive debug commands from 0xFx to 0x2x</font></p><p>&nbsp;</p><p>&nbsp;</p><p><font size="2">Download: <a href="http://www.wiikey.cn/resources.html">http://www.wiikey.cn/resources.html</a></font></p><p><font size="2">(Make sure to download correct region)</font></p><p>&nbsp;</p><p>&nbsp;</p>]]></description>
            <author>mice R nice ~(_&amp;quot;&amp;gt</author>
            <pubDate>Sat, 26 Apr 2008 16:51:21 +0100</pubDate>
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            <title>WiiPaint 1.0</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p>A little bit dated, but only by five days, we bring you WiiPaint 1.0. It seems homebrew programs are coming out of the crawlspaces now. This is definitely a good thing to see. Many people are saying that the Wii&#39;s homebrew scene may eventually catch up to the PSP&#39;s homebrew scene in terms of the majority of people using and creating homebrew specifically on the Wii. That may be true, maybe not, but until we find out, you can thank 		 		 		Kontakatilu for this developing paint tool, WiiPaint 1.0. The source site is in Spanish, but that shouldn&#39;t stop you from understanding how to download it. You can translate the page if you have to. </p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>Source: <a href="http://www.elotrolado.net/hilo_WiiPaint-1-0-con-fuentes-comentadas_1006315" target="_blank" title="elotrolado WiiPaint release thread">elotrolado</a>  </p>										  										  										  ]]></description>
            <author>DarkPacMan77</author>
            <pubDate>Fri, 25 Apr 2008 17:17:11 +0100</pubDate>
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            <title>New SMSPlus released</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><font size="2">For those of you into Sega emulation on the Wii, the new emulator was released with a whole lot of changes:</font></p><p>&nbsp;</p><p>&nbsp;</p><p><font size="2">- fixed VDP initial when loading save state:&nbsp;graphics fix&nbsp;in&nbsp;TMS9918 mode <br />- added port $3E emulation and full support for&nbsp;SMS BIOS&nbsp; <br />- implemented SMS1 VDP &quot;tilemap mirroring&quot; bug: fix Y&#39;s status bar when in SMS1 <br />- updated Z80 core&nbsp;&nbsp;<br />- corrected PAL CPU clock value <br />-&nbsp;Updated FM Unit detection</font></p><p><font size="2">- added full overscan emulation <br />- corrected Game Gear VDP handlers in SMS mode: fix colors in GG-MS mode <br />- improved Codemasters Mapper emulation<br />- added Korean Mapper emulation <br />- adjusted SMS color palette values </font></p><p><font size="2">- added support for original video mode (240p/288p)<br />- added &quot;Aspect&quot; option to switch between Original&nbsp; and Fit Screen display modes <br />- added &quot;Xshift&quot; &amp; &quot;Yshift&quot; settings </font></p><p><font size="2">- added &quot;Border&quot; option to enable/disable borders color emulation <br />- added &quot;Palette&quot; option to let you choose the Brightness level</font></p><p><font size="2">- added Wii mode support </font></p><p><font size="2">- added EURGB60 &amp; PAL 50hz TV modes support <br />- added 480p rendering mode support in Wii mode (not supported by the PAL60 version, use the other one, even on PAL wii)</font></p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p><font size="2">Download:</font></p><p>&nbsp;</p><p><font size="2">GameCube: <a href="http://www.tehskeen.com/forums/attachment.php?attachmentid=1940&amp;d=1208699396"><font color="#abb2d5">smsplus-cube-080419.7z</font></a> </font></p><p><font size="2">Wii: <a href="http://www.tehskeen.com/forums/attachment.php?attachmentid=1941&amp;d=1208699396"><font color="#abb2d5">smsplus-wii-080419.7z</font></a> </font></p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>]]></description>
            <author>mice R nice ~(_&amp;quot;&amp;gt</author>
            <pubDate>Wed, 23 Apr 2008 01:36:16 +0100</pubDate>
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            <title>The Wii has been hacked!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p>Joyous news for all Wii-owning brewers, the Wii can run unsigned code without physical modification! The method, known as the &quot;Twilight Hack&quot;, has been floating around the internet for a little while, so sorry if this is a little late. As the name implies, it requires a copy of &quot;The Legend of Zelda: Twilight Princess&quot;, as well as an SD card and a computer that you can write to an SD card from. It works through a stack buffer overflow, and is the <strong>only</strong> way that you can run homebrew without a modchip. Note that GC&nbsp;applications won&#39;t run through this method.&nbsp;<br />The hack works with the following disc versions:<br />&nbsp;<em>RVL-RZDP-0A-0 JPN - working <br />Some minor problems reported e.g. Some greeny lines around the top area of the screen that appear with the penguin and if the TV type is set to 480i/p (60Hz or EDTV mode) the bottom is cut off <br /><br />RVL-RZDE-0A-0 JPN - working <br />RVL-RZDE-0A-0 USA - working <br />RVL-RZDE-0A-2 USA - working <br />RVL-RZDJ-0A-0 JPN - not supported yet </em></p><p>The latest available version of the&nbsp;hack can be downloaded at: <a href="http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha3a.zip" target="_blank" title="here">http://chaoshq.de/~crediar/twilight-hack-v0.1-alpha3a.zip</a> </p><p>As always, read any included documentation, ask questions when necessary, and do this <strong><em>at your own&nbsp;risk!</em></strong></p><p>Cheers, all []D^_^</p>]]></description>
            <author>8-bit_ninja</author>
            <pubDate>Wed, 02 Apr 2008 17:28:10 +0100</pubDate>
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            <title>News Catchup</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  	<p><strong><font size="2">Bringing Wiibrew Up to Speed</font></strong></p><p>&nbsp;</p><hr width="100%" size="2" /><br />Ok, sorry folks. 3rd time I&#39;ve been sick in Japan. Grrr. Anyway, have a lot to catch up on!<p>&nbsp;</p><p>&nbsp;</p><p>First up is <strong>YAOSM v 2.0 FINAL</strong>. Here&#39;s some info from the readme:<br /> </p><div style="margin: 5px 20px 20px"><table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "> 			 				yaosm version version 2.0<br /> --------------------------<br /> Yet Another OpenSource Modchip version 2.0<br /> <br /> USE IT AT YOUR OWN RISK!<br /> <br /> <br /> Features<br /> --------<br /> - Supports DMS/D2A/D2B chipsets<br /> - Wii originals<br /> - Wii original imports*<br /> - Wii backups<br /> - Wii backup imports*<br /> - Gamecube originals<br /> - Gamecube original imports**<br /> - Gamecube backups<br /> - Gamecube backup imports**<br /> - Gamecube homebrew<br /> - All medias (DVD-R, DVD-RW, DVD+R, DVD+RW)<br /> - Dual Layer support<br /> - Fully configurable speed setting<br /> - Automatic region detection<br /> - Stealth (well, at least as much &quot;stealth&quot; as any other Wii modchip currently available)<br /> - &quot;Safe&quot; Configuration disc<br /> - Optional status LED<br /> - Optional disable switch (solder wire to reset switch)<br /> - GameID overriding for some GameID&#39;s that was blocked by firmware 3.0<br /> - Support for Super Mario Galaxy backups<br /> - Gamecube audiofix<br /> <br /> *Partial support.<br /> See <a href="http://wiki.gbatemp.net/index.php/Wii_Region_Patcher_Compatibility_List" target="_blank">http://wiki.gbatemp.net/index.php/Wi...atibility_List</a> for more info.<br />  <br /> **Partial support, for 100% support use GCOS.<br /> See: <a href="http://psx-scene.com/forums/yaosm/55455-gcos-multigame-version-howto.html" target="_blank">http://psx-scene.com/forums/yaosm/55...ion-howto.html</a> and <a href="http://psx-scene.com/forums/404629-post1.html" target="_blank">http://psx-scene.com/forums/404629-post1.html</a> 			 		</td> 	</tr> 	</tbody></table> </div><p>You can get ahold of this release at <a href="http://psx-scene.com/forums/yaosm/63222-yaosm-2-0-final-gamecube-audiofix-everything-fits-12f629.html" target="_blank">Wiinewz</a> .</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br /><a href="http://img236.imageshack.us/img236/6326/d2profa0.jpg" target="_blank"><img src="http://img236.imageshack.us/img236/6326/d2profa0.th.jpg" alt=" " width="145" height="150" align="left" /></a> Next up is a <strong>new D2C modchip, dubbed D2Pro</strong> (NOT to be confused with D2CPro, D2Ckey clone). Not much is known about this chip at this time, other than it boasts a 15 wire install. Wiinewz has managed to snag a picture of this chip. When more information surfaces I&#39;ll be sure to post it up.<br /><br />just click the picture for a bigger image. Thanks to Wiinewz for the picture.<p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br />Coming from another site, <a href="http://www.modcontrol.com/news,detail,1198.html" target="_blank">Modcontrol</a> , There seems to be new chips surfacing on LEH-161 Wiis. These chips (GC2-D1A and GC2-D1) are allegedly compatable with the Argon chip and some compatability with the D2Ckey. I&#39;ll have more on this when I can.<p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br /><strong>OpenWii v 2.3 has been released</strong>. However, there seems to be some problems with this release so expect another update. Here&#39;s a clip from the readme:<p>&nbsp;</p><p>&nbsp;</p><div style="margin: 5px 20px 20px"><table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "> 			 				<strong>OpenWii 2.3 for Atmega8 (Chiip)</strong><br /> <br /> <u>New features</u>:<br /> <br /> - SMG fix (original is working too)<br /> <br /> - Automatic drive type detection (DMS/D2A/D2B)<br /> <br /> - Bootloader bugfix (ALL previous OpenWii versions are jumping to a wrong address)<br /> <br /> - LED blink codes (L = long blink, S = short blink)<br /> <br />       Power Up: L S<br />       Drive Patched: L S S (e.g. each disc change)<br />       Set Region: L S S S (using setup disc)<br />       Set Speed: L S S S S (using setup disc)<br />       Upgrade Firmware: LED flashes (update is finished when led is off)<br /> <br /> <br /> <em>Have fun!</em><br /> <br /> Version 2.3a are new Setup Disc Versions only, there are no changes for the Atmega8. 			 		</td> 	</tr> 	</tbody></table> </div><p>You can get more information at the <a href="http://openwii.org/forums/viewtopic.php?t=613" target="_blank">OpenWii site</a> .</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br /><img src="http://img179.imageshack.us/img179/3118/smashbrosbrawlzw0.jpg" alt=" " width="160" height="226" align="left" /><strong>SSBB Update:</strong><p>&nbsp;</p><p>&nbsp;</p><p>Unfortunately, this wonderful wonderful game has been delayed. The new release date is set for Sunday, March 9th.</p><p>&nbsp;</p><p>Some good news though. Famitsu has given this game a perfect score, 40/40. You can check out some scans of the game at <a href="http://www.neogaf.com/forum/showthread.php?t=228511" target="_blank">Neogaf</a>.</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br /><br /><p> Almost there... We have a release from Crediar, <strong>WiiTools v 0.1</strong>. With this tool you can extract and decrypt partitions from Wii isos. </p><p>&nbsp;</p><div style="margin: 5px 20px 20px"><table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "> 			 				WiiTools v.1<br /> <br /> by crediar<br /> <br /> WiiED 0.3<br /> WiiSO 0.3<br /> libeay32.dll needed by WiiED<br /> <br /> WiiED Wii Extract+Decrypt<br /> <br /> This tool can ED all partitions, or the one you select, from a<br /> encrypted Wii ISO.<br /> <br /> Place the key you want to use to decrypt a certain encrypted Wii ISO<br /> into the key.bin file. It won&#39;t work without it!!<br /> <br /> WiiSO Wii ISO<br /> <br /> This tool can extract all the games files, main.dol, apploader<br /> and the fst.bin.<br /> <br /> You need to install this .dll package to use the above files:<br /> <br /> <a href="http://www.file-upload.net/download-...t_x86.rar.html" target="_blank">http://www.file-upload.net/download-...t_x86.rar.html</a><br /> <br /> #wiidev @efnet 			 		</td> 	</tr> 	</tbody></table> </div>Thanks to TehSkeen for this update. You can download it <a href="http://www.tehskeen.com/modules.php?name=Downloads&amp;file=viewarticle&amp;id=1852" target="_blank">here</a> .<br /><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><br />Ok, time to wrap this news update up. Finally we have Nintendo&#39;s official release list for the first half of 2008. Pretty self explanitory. Check it out.<p>&nbsp;</p><p>&nbsp;</p><div style="margin: 5px 20px 20px"> 	 	<table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "> 			 				Jan. 7: Kidz Sports Ice Hockey from Destineer<br /> Jan. 8: Harvey Birdman: Attorney at Law from Capcom<br /> Jan. 15: SAMURAI WARRIORS: KATANA from KOEI CORPORATION<br /> Jan. 15: Furu Furu Park from Majesco Entertainment<br /> Jan. 21: Endless Ocean(TM) from Nintendo<br /> Jan. 22: One Piece(TM): Unlimited Adventure(TM) from Namco Bandai Games<br /> America Inc.<br /> Jan. 29: Bomberman Land from Hudson<br /> January: No More Heroes(TM) from Ubisoft<br /> January: CSI: Crime Scene Investigation(TM): Hard Evidence from Ubisoft<br /> Feb. 8: Kawasaki Jet Ski from Destineer<br /> Feb. 11: Go Diego Go!: Safari Rescue from 2K Play<br /> Feb. 12: WWII Aces from Destineer<br /> Feb. 12: Dream Pinball 3D from SouthPeak Games<br /> Feb. 18: MX vs. ATV Untamed from THQ<br /> Feb. 25: Agatha Christie And Then There Were None from DreamCatcher Games<br /> Feb. 26: Baroque from Atlus USA<br /> Feb. 26: The Masked Queen and the Tower of Mirrors from Square Enix<br /> Feb. 27: Kidz Sports Soccer from Destineer<br /> Feb. 27: London Taxi: Rush Hour from Destineer<br /> February: Garfield(R) Gets Real from DSI Games<br /> February: Yamaha Supercross from DSI Games<br /> February: Karaoke Revolution Presents: American Idol Encore from Konami<br /> February: Brothers in Arms: Road to Hill 30(TM) from Ubisoft<br /> February: BALLOON POP from UFO INTERACTIVE GAMES<br /> March 3: Destroy All Humans: Big Willy Unleashed from THQ<br /> March 9: Super Smash Bros.(R) Brawl from Nintendo<br /> March 10: Worms: A Space Oddity from THQ<br /> March 25: Okami from Capcom<br /> March 25: OPOONA from KOEI CORPORATION<br /> March: MiniCopter: Adventure Flight from Aksys Games<br /> March: Alone in the Dark from Atari<br /> March: Ninja Reflex from Electronic Arts<br /> March: Obscure: The Aftermath from Ignition Entertainment<br /> March: Target: Terror from Konami<br /> March: Nitro Bike(TM) from Ubisoft<br /> March: Emergency Heroes(TM) from Ubisoft<br /> March: HEAVENLY GUARDIAN from UFO INTERACTIVE GAMES<br /> March: Rebel Raiders from XS Games<br /> April 15: Castle of Shikigami III from Aksys Games<br /> April: Pro Evolution Soccer from Konami<br /> April: Wild Earth: African Safari from Majesco Entertainment<br /> April: THE MONKEY KING-THE LEGEND BEGINS from UFO INTERACTIVE GAMES<br /> April: Super Pick Ups from XS Games<br /> May 6: Speed Racer from Warner Bros. Games<br /> May 13: The Chronicles of Narnia: Prince Caspian from Disney Interactive<br /> Studios<br /> May: BlastWorks: Build, Trade, Destroy from Majesco Entertainment<br /> May: King of Fighters: The Orochi Saga from SNK Playmore<br /> May: THE DOG Island(TM) from Ubisoft<br /> June 8: Wonderworld Amusement Park from Majesco Entertainment<br /> June: Catch of the Day from Electronic Arts<br /> June: Ford Racing Off Road from Empire Interactive<br /> June: Cooking Mama Cook Off 2 from Majesco Entertainment<br /> June: Rygar: The Battle of Argus from Tecmo, Inc.<br /> June: DeBlob from THQ<br /> June: Wall-E from THQ<br /> Spring: Mario Kart Wii with Wii Wheel from Nintendo<br /> Spring: Major League Baseball(R) 2K8 from 2K Sports<br /> Spring: Don King Presents: Prizefighter from 2K Sports<br /> Spring: Top Spin 3 from 2K Sports<br /> Spring: Kung Fu Panda from Activision<br /> Spring: LEGO: Indiana Jones from LucasArts<br /> Summer: Deca Sports from Hudson<br /> Summer: Star Wars: The Force Unleashed from LucasArts<br /> Summer: Active Life(TM): Outdoor Challenge(TM) from Namco Bandai Games<br /> America Inc.<br /> Q2: Wii Fit from Nintendo 			 	</td> 	</tr> 	</tbody></table> </div><span style="float: right">  </span>										  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Thu, 17 Jan 2008 13:41:52 +0100</pubDate>
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            <title>We apologize for any inconvenience</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><span style="font-size: 16px; font-style: italic" class="Apple-style-span"><font size="1">Well, some of you may have experienced some problems over the past 24 hours on the brewology network. You can rest assured that everything has been taken care of. Thank you for your cooperation during this time. If you are&nbsp;experiencing any difficulties signing in, leave a comment on this posting with your username and we will look into the matter as soon as possible. Once again we thank you for keeping the brewology alive and kicking and the best site for all your console needs. Thanks and have a happy 2008.</font></span></p><p>&nbsp;</p><p><font size="1">Brewology Staff</font></p><p>&nbsp;</p>]]></description>
            <author>bkfraiders7</author>
            <pubDate>Sun, 06 Jan 2008 22:31:56 +0100</pubDate>
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            <title>Injectus Is Almost Here</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><font size="2"><strong>Argon Programmer Coming Soon</strong></font></p><hr width="100%" size="2" /><br /><img src="http://img201.imageshack.us/img201/9130/injectushw3.jpg" alt=" " align="left" /><br />The Infectus team has released a prototype image of Injectus, the USB programmer for their Argon D2C modchip. For 15 Euros (about $22 US) you can have the option of easily reprogramming your Argon chip should the need arise in the future. From the Infectus site:<br /><p>&nbsp;</p><div style="margin: 5px 20px 20px"> 	 	<table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "><p> This revolutionary programmer is very CHEAPER and is the only one in the market that support JTAG programming of ACTEL A3P family in a very easy way. Very HOT product for all DEVELOPERS of VHDL codes.<br /> <br /> INJECTUS JTAG is provide with a very easy standard connector where all users can connect FLAT CABLES of INFECTUS PRODUCTS FAMILY. All ARGON users can use this little programmer to update argon firmwares simple connecting the ARGON flat cable.</p><p>&nbsp;</p><p>Some users ask us WHY don&#39;t update the modchips by CD or DVD like WIIKEY... <br /> Answer is very simple, with JTAG we have the 100% power to change anything inside the modchip, this allow us to release new unbelivables versions of ARGON firmwares that suppport for example FEW WIRES or new nice features </p></td> 	</tr> 	</tbody></table> </div>You can find more information at the <a href="http://www.infectus.biz/news.php?news=2007-12-28%2008.42.58" target="_blank">Infectus site</a>.										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 30 Dec 2007 11:50:43 +0100</pubDate>
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            <title>Wii Hack Update 1</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  	<p><font size="2"><strong>Wii Hack Update 1</strong></font></p><p>&nbsp;</p><hr width="100%" size="2" /><br /> 		 		 		xt5 and CyBeR at the <a href="http://psx-scene.com/wii/portal.php" target="_blank">Wiinewz</a>  forum have given a small update to what exactly has happened with the Wii so far.<p>&nbsp;</p><p>&nbsp;</p><div style="margin: 5px 20px 20px"><table border="0" cellspacing="0" cellpadding="6" width="100%"> 	<tbody><tr> 		<td class="alt2" style="border: 1px inset "> 			 				- They got the wii keys, and we could use them without hacking our wii again. <br /> - This hack requires a drive modchip to execute the code. <br /> - There is not any tool to sign the code, but it&#39;s coming soon. <br /> - They are working to access to the SD thought EXI. <br /> - There is not any stack homebrew for bluetooth <br /> - A linux port for Wii will be released easily. 			 		</td> 	</tr> 	</tbody></table> </div><p>  <span style="float: right"> <a rel="nofollow" href="http://psx-scene.com/forums/nintendo-news/62731-24c3-wii-homebrew-update-print.html"><br /></a></span><span class="smallfont"> </span>										  </p><p>Again, remember as this is the birth of Wii homebrew, few details are public at this time, but updates will probably be coming soon.</p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 29 Dec 2007 21:25:30 +0100</pubDate>
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            <title>Wii Has Finally Been Hacked</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  											  											  											  											  											  											  	<p><font size="2"><strong>For the First Time, Unsigned Code Runs in Wii Mode</strong></font></p><p>&nbsp;</p><hr width="100%" size="2" /><br /><img src="http://img80.imageshack.us/img80/6386/hackthumbsvw1.png" alt=" " align="left" />At the <a href="http://events.ccc.de/congress/2007/Fahrplan/index.en.html" target="_blank">24th Chaos Communication Congress</a>, a Wii running unsigned code for the first time was showcased. Ski Freak at the <a href="http://nintendo-scene.com/">Nintendo-Scene</a>  forums wrote in about it:<p>&nbsp;</p><p>&nbsp;</p><p>&quot;The guys over at 24C3 just demoed a Wii hack that is set to provide native wii homebrew in the near future (not running in GC mode, and with full access to all the Wii hardware!)</p> <p>They were able to find encryption and decryption keys by doing full memory dumps at runtime over a custom serial interface. Using these keys, they were able to create a Wii &lsquo;game&rsquo; that ran their own code (their demo happened to show live sensor/Wiimote information, amongst a few other things).&quot;</p><p>&nbsp;</p><p>The following video taken shows the Wii running some very basic stuff as they had compiled the code just hours before the Wii was showcased.  Since this is still very new, there are not a whole lot of details. All the information the public knows as of now is in this video. I think we can all agree that this is a great day for the Wii scene.</p><p>&nbsp;</p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="425" height="355"><param name="movie" value="http://www.youtube.com/v/7xJI8amn03Y&amp;rel=1" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="" /><embed src="http://www.youtube.com/v/7xJI8amn03Y&amp;rel=1" wmode="" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="355"></embed></object></p><p>&nbsp;</p><p dir="ltr">                                                                                                                                       If the video doesn&#39;t work, you can try the following links.</p><p>&nbsp;</p><p>                                                                    <a href="http://youtube.com/watch?v=H5YB1Mmx7E4" target="_blank">http://youtube.com/watch?v=H5YB1Mmx7E4</a>  (Another YouTube version)</p><p><a href="http://www.sendspace.com/file/gbqsre" target="_blank">http://www.sendspace.com/file/gbqsre</a> (Avi direct download)</p><p><a href="http://s65.photobucket.com/albums/h221/brentbizzle/?action=view&amp;current=H5YB1Mmx7E4.flv" target="_blank">http://s65.photobucket.com/...H5YB1Mmx7E4.flv</a>  (Photobucket video)</p><p>&nbsp;</p>										  										  										  										  										  										  										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 29 Dec 2007 12:01:02 +0100</pubDate>
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            <title>YAOSM 2.0 rc3</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><strong><font size="2">YAOSM 2.0 rc3 Released</font></strong></p><hr width="100%" size="2" /><br />Bell over at Wiinewz has released a new version of the popular open source mod YAOSM. This new release has added configuration disc support for the smaller PIC chips, but at a cost. Below is an excerpt from the readme.<p>&nbsp;</p><p>&nbsp;</p><blockquote>&quot;This version has been optimized even more so that by removing Gamecube import support (use GCOS to boot them instead) I have managed to include support for the configuration disc on the smaller chips.<br /><br /><font color="#000000"> It also includes a change to the config disc handling to make sure the new config disc can be used safely on yaosm 1.9 chips without overwriting the drivecode with the audiofix configuration byte.</font><br /><br /><font color="#000000">I hope this will be the last release candidate for yaosm 2.0 and if you are using rc2 today and don&#39;t plan to use the config disc then there is no need to upgrade.</font><br /><br /><font color="#000000">The chips with only 1024 words of program area has been crippled to make the code fit.</font><br /><font color="#000000"> </font><br /><font color="#000000"> This is what has been removed on each chip type:</font><br /><font color="#000000"> </font><br /><font color="#000000"> 12F629/675	-	Gamecube region patching, Chip disable feature</font><br /><font color="#000000"> 12F635		-	Gamecube region patching, Chip disable feature, Dual layer support	</font><br /><font color="#000000"> 16F627/627A	-	Gamecube region patching, Chip disable feature, Dual layer support	</font><br /><font color="#000000"> 16F630/676	-	Gamecube region patching, Chip disable feature&quot;</font></blockquote><p>&nbsp;</p><p>&nbsp;</p><p>You can download the new code over at <a href="http://psx-scene.com/forums/448033-post1.html">Wiinewz</a> . </p><p>&nbsp;</p>										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Mon, 10 Dec 2007 16:44:29 +0100</pubDate>
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            <title>ARGON Prototype</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="2">Team Infectus Releases ARGON Prototype Image</font></strong></p><hr width="100%" size="2" /><br /><br /><img src="http://img412.imageshack.us/img412/2296/argonprotoid2.jpg" alt=" " width="132" height="187" align="left" />Here&#39;s the prototype image for the new D2C modchip ARGON. To refresh your memory this is the D2C modchip that boasts a 13 wire install compared to the D2Ckey 31 wire install.<br /><p>&nbsp;</p><p>Infectus will be producing 4000 chips initially and is currently taking preorders. </p><p>You can find more information about ARGON at the <a href="http://www.infectus.biz/news.php?news=2007-11-30%2011.17.20">Infectus official site</a> . </p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 02 Dec 2007 08:37:04 +0100</pubDate>
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            <title>First ever WiiBrew MEGA contest!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><strong>THE CONTEST IS NOW OPEN</strong> </p><p> </p><p><strong>Thats right, to help us bring back WiiBrew we are hosting a contest. But not just any contest, A MEGA contest.</strong></p><p><strong>So what is a MEGA contest? Ok the rules are pretty simple. </strong></p><p> <br /><strong>The contest is going to be a post based system. </strong></p><p><strong>Points will be gained by a lot of diffrent ways. From: Post, referrals, game reviews</strong>, <strong>ECT. </strong></p><p><strong>Now you MUST enter this contest to be in the running for the prizes. Yes, there are prizes. The contest sign up will be in the same thread with the rules in the forum section of the site. So every one check it out.</strong></p><p> </p><p><strong>Now since i know this is all that matters, to the prizes. Full prize list is in the forums section also now. Here are some of the prizes: domains, SIGs and custom avatars up for grabs. </strong></p><p><strong>So check it out.</strong></p><p> </p>										  										  										  										  										  ]]></description>
            <author>asddasit</author>
            <pubDate>Wed, 28 Nov 2007 04:47:48 +0100</pubDate>
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            <title>Graphixbrew's First Official Signature Contest *UPDATE*</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><img src="http://i214.photobucket.com/albums/cc141/Caspiel/dshthstrj.jpg" alt="Samples" title="Signature samples" width="620" height="300" /></p><p>&nbsp;</p><p><strong>Graphixbrew&#39;s Official Signature Contest - Details</strong> <br /><br />Did you ever make a signature that was breath-taking? Or have you ever wanted to make one?<br />Well now you can enter that sig and get it judged, At <br />Graphixbrew&#39;s First Official Signature Contest. See below for details <br /><br /><span style="text-decoration: underline">Prizes</span> <br /><strong>1st Place gets</strong> </p><p>-Custom title (a reasonable one)&nbsp; <strong><u>**MAYBE**</u></strong><br />-mentioned on the front page <br />-Custom Userbar </p><p><strong>2nd Place gets</strong> </p><p>-mentioned on the front page <br />-custom userbar </p><p><strong>3rd Place gets</strong> </p><p>-custom userbar <br /><strong>=====OR=====</strong> <br />-Mentioned on the front page <br /><br /><br /><br /><span style="text-decoration: underline">Rules</span> <br />1. No ripping, you will be disqualified and banned if you do. <br />2. It has to be your <strong><u>own</u></strong> work <br />3. Must not exceed <strong><u>530x150 Pixels</u></strong> <br />4. This is a freestyle Contest <br />5. Renders and C4D&#39;s May be used <br />6. All material in the renders must be <strong><u><em>appropriate for viewers under 18</em></u></strong>. <br />7. No racial or sexual content <br />8. You may ONLY submit <strong><u>ONE </u></strong>signature<br /><br /><strong><u>Contest starts November 25th, 2007 and ends December 20th.</u></strong></p><p>Enter <a href="forum/viewtopic.php?t=326" title="Sig contest">HERE</a> </p><p>&nbsp;</p><p>We <em><u>MIGHT</u></em> be able to issue custom titles, however if we cannot, we will have a different prize for you.</p><p>Dont have Photoshop or a decent paint program? if so <a href="http://www.ps3brew.com/forum/privmsg.php?mode=post&amp;u=5464">PM ME</a>.</p>]]></description>
            <author>blackzmage</author>
            <pubDate>Mon, 26 Nov 2007 01:35:38 +0100</pubDate>
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            <title>New D2C Modchip</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><font size="2"><strong>Infectus to Release Their Answer for the D2C</strong></font></p><hr width="100%" size="2" />  <p><br /><br />Team Infectus, with their multiplatform Infectus chip, has announced the release of their new chip designed specifically for the Wii. This new chip has been dubbed &#39;Argon&#39; and will only be working on D2C consoles. So why all the fuss? Well, this new chip boasts a minimal 13 wire installation over the 31 wires required for the D2Ckey. On top of that, the chip will work with some kind of external programmer to reflash the modchip.</p>  <p>&nbsp;</p>  <p>Team Infectus, being the kind soles that they are, will also be releasing a firmware flash for their original Infectus chip so if any Wii owners with a D2C have an Infectus chip, they can reprogram it.</p><p>&nbsp;</p>  <p><img src="http://img204.imageshack.us/img204/7780/703921983io4.jpg" alt=" " width="320" height="320" align="left" /></p>  <p>Short excerpt from their news release (note, their English isn&#39;t perfect):</p>  <p>&nbsp;</p>  <p>&quot;What is ARGON?<br /> ARGON is the new MODCHIP made form INFECTUS TEAM that work ONLY on WII D2C CONSOLES, this modchip is the direct competitor of D2CKEY modchip.<br /> All the features are the same of D2CKEY, but this modchip will be UPDATABLE!</p><p>&nbsp;</p>  <p>How work update of this modchip?<br /> ARGON have on PCB a little connector with a flat cable that the user can install outside console. When is necessary an UPDATE all who have an INFECTUS or in the future with a little esterna programmer all can reprogramm their modchips.<br /> SO BIG ADVANTAGE OF &quot;ARGON&quot; IS NOT ONLY THE 13 WIRES BUT THE POSSIBILITY OF UPGRADE!</p><p>&nbsp;</p>  <p>How much cost an ARGON WII modchip?<br /> The price will be about 1 eur more than D2CKEY PRICE RANGE&quot;</p>  <p>&nbsp;</p>  <p>Read more at the <a href="http://infectus.biz/index.php">Infectus official site</a>.</p>  <p class="MsoNormal">&nbsp;</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 25 Nov 2007 12:17:06 +0100</pubDate>
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            <title>Wii Maintenance Mode</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  	  <p><strong><font size="2">Nintendo Officially Comments on Maintenance Mode</font></strong></p><hr width="100%" size="2" /><p>&nbsp;</p><p>&nbsp;</p>  <p>You may be already aware of this, but the Wii has a maintenance mode that can be accessed by holding down the + and - buttons and then pushing A at start up. Here is what Nintendo has to say about it. Here is the message unedited:<br /> <br /> &ldquo;Message(#6851-000631-36386313638)</p>  <p class="MsoNormal"><br /> Hello,<br /> <br /> At this time, the &ldquo;Maintenance Mode&rdquo; you discovered has no functionality for consumers. If at some future point a consumer application for this mode is made available, it will be revealed on our website (<a href="http://www.nintendo.com/" target="_blank">www.nintendo.com</a>).<br /> <br /> Even though it appears&mdash;with the exception of the Wii Message Board&mdash;that everything functions normally in this mode, we do not recommend using it at this time.<br /> <br /> Sincerely,<br /> Nintendo of America Inc.&rdquo;</p>  <p class="MsoNormal">&nbsp;</p>  <p class="MsoNormal">&nbsp;</p>  <p class="MsoNormal">So as of yet it has no function, but it is possible that at a future date this could be a really cool tool, or maybe just taken out in the next firmware. OR (And this could be a long shot) used as a hack, only time will tell.</p>  <p class="MsoNormal">But I just thought we would give you a heads up so you can see what you think.</p><p class="MsoNormal">&nbsp;</p>										  ]]></description>
            <author>asddasit</author>
            <pubDate>Sat, 24 Nov 2007 22:56:11 +0100</pubDate>
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            <title>YAOSM v1.9 Released</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><font size="2"><strong>YAOSM v1.9 With Super Mario Galaxy Support Out</strong></font></p><p>&nbsp;</p><hr width="100%" size="2" /><br /><p>&nbsp;</p><p><img src="http://img248.imageshack.us/img248/206/yaosm3cn9.png" alt=" " width="80" height="80" /> </p><p>&nbsp;</p><p>While experiemental versions of YAOSM were out allowing play of SMG backups, the official update is now out. Not only boasting SMG support, partial support of action replay as well.</p><p>&nbsp;</p><p>&nbsp;</p><p>Feaures:</p><p>&nbsp;</p><p class="MsoNormal">- Supports DMS/D2A/D2B chipsets</p>  <p class="MsoNormal">- Wii originals</p>  <p class="MsoNormal">- Wii original imports*</p>  <p class="MsoNormal">- Wii backups</p>  <p class="MsoNormal">- Wii backup imports*</p>  <p class="MsoNormal">- Gamecube originals</p>  <p class="MsoNormal">- Gamecube original imports**</p>  <p class="MsoNormal">- Gamecube backups</p>  <p class="MsoNormal">- Gamecube backup imports**</p>  <p class="MsoNormal">- Gamecube homebrew</p>  <p class="MsoNormal">- All medias (DVD-R, DVD-RW, DVD+R, DVD+RW)</p>  <p class="MsoNormal">- Dual Layer support</p>  <p class="MsoNormal">- Fully configurable speed setting</p>  <p class="MsoNormal">- Automatic region detection</p>  <p class="MsoNormal">- Stealth (well, at least as much &quot;stealth&quot; as any other Wii modchip currently available)</p>  <p class="MsoNormal">- &quot;Safe&quot; Configuration disc</p>  <p class="MsoNormal">- Optional status LED</p>  <p class="MsoNormal">- Optional disable switch (solder wire to reset switch)</p>  <p class="MsoNormal">- GameID overriding for some GameID&#39;s that was blocked by firmware 3.0</p>  <p class="MsoNormal">- Support for Super Mario Galaxy backups</p>  <p class="MsoNormal">&nbsp;</p>  <p class="MsoNormal">*Partial support.</p>  <p class="MsoNormal">See http://wiki.gbatemp.net/index.php/Wii_Region_Patcher_Compatibility_List for more info.</p>  <p class="MsoNormal"><span> </span></p>  <p class="MsoNormal">**Partial support, for 100% support use GCOS.</p>  <p class="MsoNormal">See: http://psx-scene.com/forums/yaosm/55455-gcos-multigame-version-howto.html and http://psx-scene.com/forums/404629-post1.html</p>  <p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Fri, 23 Nov 2007 08:02:34 +0100</pubDate>
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            <title>D2Ckey FlexPCB</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	<p><font size="2"><strong>Makers of the D2Ckey Announce FlexPCB</strong></font></p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p><img src="http://img137.imageshack.us/img137/7176/flexpcbsk4.png" alt=" " width="200" height="124" /></p><p>&nbsp;</p><p>Considering installation of the D2Ckey requires soldering 31 wires, the same group will soon be releasing their FlexPCB to make installation easier. As quoted from their site:</p><p>&nbsp;</p><p>&nbsp;</p><p>&quot;The FlexPCB for D2CKey streamlines installation of D2CKey reducing the overall time spend fitting the chip. The FlexPCB is available seperately at additional cost. Although installation with the FlexPCB is quicker, installation of D2CKey is still best left to professional, experienced mod chip installers!&quot;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>Source: <a href="http://www.d2ckey.com/">www.d2ckey.com</a> </p>										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Thu, 22 Nov 2007 16:22:07 +0100</pubDate>
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            <title>Sorry For The Inactivity</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	  <p><font size="2"><strong>Major Changes In the Wii Scene</strong></font></p>  <p>&nbsp;</p>  <p>First off, I would like to apologize for neglecting the Wiibrew site. With this in mind, it&#39;s time to fill the news page as a lot has happened.</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p>  <p>&nbsp;</p>  <p>Up first is the D2Ckey.</p><p>&nbsp;</p><p><img src="http://img134.imageshack.us/img134/2088/d2cpicwwwmetroidzmodzcokg2.jpg" alt=" " width="320" height="240" /></p><p><font size="1">From www.metriodmods.com </font></p><p>&nbsp;</p><p>There was a time when all those with the dreaded D2C chipset mourned over the fact they were unable to play backups or use GC homebrew. This all changed Oct. 10th with the release of the D2Ckey. With a simple 31 wire install your D2C Wii is now unlocked. <!--[if gte vml 1]><v:shapetype  id="_x0000_t75" coordsize="21600,21600" o:spt="75" o:preferrelative="t"  path="m@4@5l@4@11@9@11@9@5xe" filled="f" stroked="f">  <v:stroke joinstyle="miter"/>  <v:formulas>   <v:f eqn="if lineDrawn pixelLineWidth 0"/>   <v:f eqn="sum @0 1 0"/>   <v:f eqn="sum 0 0 @1"/>   <v:f eqn="prod @2 1 2"/>   <v:f eqn="prod @3 21600 pixelWidth"/>   <v:f eqn="prod @3 21600 pixelHeight"/>   <v:f eqn="sum @0 0 1"/>   <v:f eqn="prod @6 1 2"/>   <v:f eqn="prod @7 21600 pixelWidth"/>   <v:f eqn="sum @8 21600 0"/>   <v:f eqn="prod @7 21600 pixelHeight"/>   <v:f eqn="sum @10 21600 0"/>  </v:formulas>  <v:path o:extrusionok="f" gradientshapeok="t" o:connecttype="rect"/>  <o:lock v:ext="edit" aspectratio="t"/> </v:shapetype><v:shape id="_x0000_i1025" type="#_x0000_t75" alt="Yell" style='width:13.5pt;  height:13.5pt'>  <v:imagedata src="file:///C:DOCUME~1DEIRDR~1LOCALS~1Tempmsohtml1 1clip_image001.gif"   o:href="http://wiibrew.com/blocks/news/js/tiny_mce/plugins/emotions/images/smiley-yell.gif"/> </v:shape><![endif]--><!--[if !vml]--><img src="blocks/news/js/tiny_mce/plugins/emotions/images/smiley-yell.gif" border="0" alt="Yell" title="Yell" width="18" height="18" /> You can find more information at http://www.d2ckey.com</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p>&nbsp;</p><p><img src="http://img228.imageshack.us/img228/8158/mariogalaxyfinalboxboxaza9.jpg" alt=" " width="160" height="225" /> </p>  <p>&nbsp;</p>  <p>Next big thing in the Wii scene was the dump of a demo kiosk copy of Super Mario Galaxy. The whole Wii community was left scrambling when a new &quot;modchip detecting&quot; protection was found. In reality, the game was not detecting chips, rather required a new patching method that current chips could not provide. While D2Ckey chipped Wii&#39;s were safe with their 31 wire installs, Cyclowiz, Wiikey, Wiinja, and open source chips were left in the dust. Since then all retail chips have seen updates to address this problem. Links to these updates will be posted in the download list.</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p>  <p>&nbsp;</p>  <p>Prompted by the SMG issue, the modchip scene has thinned out. The only retail modchips with apparent continuing customer support are the big 3: Cyclowiz, Wiikey, and Wiinja. None of the other &#39;retail&#39; chips have yet to come back into the scene with an update. On a sad note, the open source scene has just met the end of one of the best open source chips, Wiifree. YAOSM has been handed the torch, which they have definitely earned, and is now at the forefront of the open source scene right along OpenWii which both have updates for the SMG problem.</p><p>&nbsp;</p><p>So, just to reiterate, the only chips working with SMG are:</p><p>D2Ckey</p><p>Wiikey</p><p>Cyclowiz</p><p>Wiinja</p><p>Datel Drive Doctor</p><p>OpenWii</p><p>YAOSM </p>  <p>&nbsp;</p>  <p>The Wii Scene is now balanced with working mods for all versions of the Wii on the market. How long will this peace last? Only time will tell. </p>  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 21 Nov 2007 15:12:33 +0100</pubDate>
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            <title>Sonic Confirmed In Brawl!(No False Story This Time)</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><font size="5"><strong>Sonic The Hedghog Speeds<br />Up For Brawl!</strong></font></p><p>&nbsp;</p><p><img src="http://img250.imageshack.us/img250/715/ssbbrawlsonichoax1bm8.jpg" alt="Mario vs Sonic." title="Sonic In Brawl." width="357" height="268" align="left" />  Despite my last article which had turned out to be a bad sign and had created more disappointing fans, this is no joke, from all the glory we have been imagining, of all the rumors we&#39;ve been hoping for it to be true, the dream has finally come true. <br /><br />Our favorite classical Sega character is now officially playable in the upcoming Wii hit title Super Smash Bros: Brawl.<br /><br /> <br /><br /> </p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p> Here is Sonic&#39;s appearance of the upcoming game. </p><p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="480" height="409"><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=26202" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=26202" wmode="" quality="high" menu="false" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Thu, 11 Oct 2007 21:30:30 +0100</pubDate>
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            <title>Camy Pro Gear Hero Pack</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<font size="4"><strong>Camy Pro Gear Hero Pack.</strong></font><div align="left"><font size="2"><strong>coolest Add-On for the Wii-mote?</strong></font></div><div align="left"> </div><div align="left"><img src="http://img510.imageshack.us/img510/4489/camyprogearheropackwiihlm7.jpg" alt="Wii-mote Add-On" title="Camy Pro Gear Hero Pack" width="460" height="214" align="absbottom" /> <br /></div><div align="left"> </div><div align="left">Gerry Block thinks so, as he stated this could be the best Add-On to the Wii yet. The</div><div align="left">Hero Pack was designed to let Nintendo Fans experience gaming through Twlight Princess</div><div align="left">with an actual sword and shield based off from the game.</div><div align="left"> </div><div align="left"> </div><div align="left"> </div><div align="left"><br /> </div><br />  <br />   <p align="left">&nbsp;</p><p align="left"> The Nunchuck fits in the handle on the backside</p><p align="left"> of the shield and the Wiimote connects straight onto the sword. </p><p>&nbsp;</p><p><img src="http://img340.imageshack.us/img340/8805/camyprogearheropackwiihrp2.jpg" alt="Add-On for the Wii" title="Camy Pro Gear Hero Pack" width="449" height="233" /></p><p>&nbsp;</p><p>This is how it works.</p><p> <img src="http://img411.imageshack.us/img411/4089/camyprogearheropackwiihcu9.jpg" alt="Wii Add-On" title="Camy Pro Gear Hero Pack" width="460" height="136" align="absbottom" /> </p>										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Tue, 07 Aug 2007 22:32:59 +0100</pubDate>
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            <title>Modchip Raid</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="4">Federal Angents Serve 32 Search Warrants Aimed at Modchip Retailers</font></strong></p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p>WASHINGTON, DC - U.S. Immigration and Customs Enforcement (ICE) agents from 22 offices assisted by representatives of the electronic industry today executed 32 federal search warrants in 16 states as part of an investigation into the alleged sale and distribution of illegal modification chips and disc copyright circumvention devices. This investigation represents the largest national enforcement action of its kind targeting this type of illegal activity.</p><p>&nbsp;</p>  <p>The search warrants were executed at businesses, storefronts, and residences located in California, Florida, Hawaii, Idaho, Illinois, Maryland, Massachusetts, Michigan, Minnesota, New York, North Carolina, Ohio, Pennsylvania, South Carolina, Texas, and Wisconsin at locations associated with subjects who are allegedly involved in the direct importation, installation, sale, and distribution of the devices that are of foreign manufacture and smuggled into the United States.</p><p>&nbsp;</p>  <p>The modification chips and circumvention devices allow users to play illegally obtained, pirated and/or counterfeit software on video game consoles including Sony&#39;s Playstation 2, Microsoft&#39;s XBOX and XBOX 360, and Nintendo&#39;s Wii. Modification chips and swap discs for gaming consoles violate laws under the Digital Millennium Copyright Act of 1998 (DMCA). According to the Entertainment Software Association (ESA), the makers of the gaming consoles, game developers, and others in the industry have incurred billions of dollars in losses worldwide due to sales lost to those selling counterfeit and pirated video games.</p><p>&nbsp;</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><p>Full story can be found <a href="http://www.ice.gov/pi/news/newsreleases/articles/070801washington.htm" target="_blank">here</a>.</p><p>Examples of chips siezed (including Wiinja, Wiikey, and Cyclowiz) can be found <a href="http://www.ice.gov/pi/news/multimedia/archive/index.htm" target="_blank">here</a>.</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 01 Aug 2007 22:38:21 +0100</pubDate>
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            <title>WiiBoss</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  	<p><strong><font size="4">WiiBoss Releases August 3rd</font></strong></p><p>&nbsp;</p><p><img src="http://img525.imageshack.us/img525/7083/boss1kr9.jpg" alt=" " width="150" height="150" /><img src="http://img514.imageshack.us/img514/2604/boss2pr3.jpg" alt=" " width="150" height="150" /><img src="http://img105.imageshack.us/img105/9968/boss3no8.jpg" alt=" " /></p><p>&nbsp;</p><p>Another modchip supporting open source code will be releasing soon. This set also includes a programmer for those of you who also want programmed PICs on hand. From the <a href="http://www.wii-boss.com/features.php" target="_blank">WiiBoss site</a> :</p><p>&nbsp;</p><hr width="100%" size="2" /><p>&nbsp;</p><h3>Wii-BOSS! The world first fully upgradeable internal modchip for the Nintendo Wii. </h3><em>&ldquo;Almost all other conventional and homebrew modchips consist of two parts where the code is held, of which only the smaller EEPROM section of the chip can be changed easily. This EEPROM part of the code is very useful for small pre defined simple on or off selectable 1&rsquo;s and 0&rsquo;s and possibly a very small &ldquo;additional feature&rdquo; section. For example: Speed setting your chip or enabling multi-zone. However, if you want to update the entire chip, you need to physically remove the chip from the Wii, put it on a programmer, reprogram it, and then reinstall the chip into the Wii. This is not something you want to be doing constantly keep up with new optimized modchip codes for the Nintendo Wii.&rdquo;</em> <br /> <br /> &bull; The Wii-Boss is designed as a &lsquo;quick solder&rsquo; chip with an external ribbon cable that can be left inside the machine, taped down on the back of the Wii, or even hidden inside the memory card bay. This chip can be fully programmed inside the machine with any code that supports the 12f629 PIC Microchip. <br /> <br /> &bull; The Wii-Boss is also designed to allow external booting off the ribbon cable, therefore protecting the user against ever having to pull the Wii apart ever again if their requirements for a particular style of modchip change. External adapters to make competitor modchips and PC applications like DVD-Tool boot externally have already been designed and will be produced soon after the initial release of the premier product for a very minimal charge. These will likely be included in future kits at no extra charge. <br /> <br /> &bull; The Wii-boss even comes packaged with its own RS-232 port external programmer. Software for the programmer is open source and therefore also provided free. The programmer is based on an open source project and therefore could be &lsquo;modded&rsquo;, theoretically, to be used as a standard RS-232 PIC programmer. <br /> <br /> &bull; R.R.P. for the entire packed is USD$25 including the Wii-SP JDM programmer. The cost will obviously much cheaper in bulk quantities. Wholesale quantities start from just 2 kits.<br /> <br /> <h3>At the time of writing the wii-boss supported the following codes (in no particular order):</h3><br /> <strong>Wii-Free -</strong>	last stable release ver2.45<br /> <br /> <strong>YOASM -</strong> 	last stable release ver1.7<br /> <br /> <strong>Winja &ndash;</strong>	last stable release ver2.0 (deluxe currently not available)<br /> <br /> <strong>Open-Wii -</strong>	last stable release ver1.3<br /> <br /> <strong>Wii-skas -</strong>	last stable release unknown<br /> <br /> <strong>MaxBoot -</strong>	last stable release ver1.0 (redirection code for external booting)<br /> <p>&nbsp;</p>										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 01 Aug 2007 22:25:16 +0100</pubDate>
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            <title>Cyclowiz v3.5</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p><strong><font size="4">Cyclowiz v 3.5 Official Firmware Released</font></strong></p><p>&nbsp;</p><p>The Cyclowiz chip always supported dual layer media, that is up until version 3.0 of their firmware. The 3.0 version of their firmware broke this compatability, but 3.5 is here to put it back! There will be some slight tweaking required to fully support DL media. You can find more information at the <a href="http://www.cyclopswiz.com/" target="_blank">official site</a>.</p><p>&nbsp;</p><p>Download here:</p><p><a href="http://www.cyclopswiz.com/CYCLOWIZ-3.5-NTSC-USA.ZIP">NTSC-U</a></p><p><a href="http://www.cyclopswiz.com/CYCLOWIZ-3.5-NTSC-JAP.ZIP">NTSC-J</a></p><p><a href="http://www.cyclopswiz.com/CYCLOWIZ-3.5-PAL.ZIP">PAL</a></p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 01 Aug 2007 06:04:36 +0100</pubDate>
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            <title>Lego Indiana Jones</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  	<p><font size="4"><strong>Lego Indiana Jones Video Game Coming Soon</strong></font></p><p align="right"> <img src="http://img168.imageshack.us/img168/4669/core5rv2.jpg" alt="Lego Indiana Jones pic" title="Lego Indiana Jones" width="256" height="320" align="left" /></p><p align="right">&nbsp;</p><p align="right"> One of the best masterpieces throughout the history is finally</p><p align="right">returning in Lego Form. Brought to you by LucasArts who made</p><p align="right">the humerous game Lego Star Wars. No news or announcements</p><p align="right">on which platforms, but the possibilities for the Wii still stays</p><p align="right"> strong.</p><p align="right">&nbsp;</p>										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Sun, 29 Jul 2007 18:16:35 +0100</pubDate>
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            <title>Cyclowiz Surprise</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  	<p><strong><font size="4">Cyclowiz Now Supporting Unofficial Firmwares</font></strong></p><p>&nbsp;</p><p>Straight from the horse&#39;s mouth...</p><p>&nbsp;</p><p>&quot;Six months ago, in a quasi-simultaneous launch, the two first Wii modchips were released, one of them being CycloWiz. It was already ahead of the competition, as it was the only upgradable modchip available then. Since then, we&#39;ve been working hard in order to make sure CycloWiz stays the best in terms of quality, features and support. <br /><br />Within six months, many things have changed, and one of the best evolutions is the creation of open-source modchip projects. While, as of today, they currently lack many features that commercial chips support (such as audiofix, DVD upgrade support (with the notable exception of OpenWii on ATmega), compatibility with old GC Multi-Disc games), it&#39;s surely a very interesting and promising aspect of the Wii modding scene that shouldn&#39;t be ignored. <br /><br />When you buy a new PC, you want it to be able to run Windows and Linux, even if you plan to use only one of the two OS at first. Why shouldn&#39;t you have this freedom with the modchip you buy? Today, we&#39;re opening up the CycloWiz platform to open-source firmwares, and we want that to be very user-friendly, with the possibility of upgrading from/to any of the firmwares using DVD upgrades. There&#39;s no need to change your firmware today, this feature only concerns a few people for now, mainly developers, but it might become very useful in the future. <br /><br />There are currently two major open-source projects, Wiifree and OpenWii. Wiifree is clearly the most popular, but OpenWii gained some attention lately as it became upgradable on one architecture. We decided to start by supporting Wiifree. A beta port of version 2.45 was uploaded in our forums. It features all the Wiifree features plus DVD upgrade support and chip disable support. <br /><br /> Technically this is possible because CycloWiz is a fully upgradable modchip. Many other modchips said to be upgradable are only partially upgradable, meaning that the modchip&#39;s program&#39;s data can be reprogrammed, but the program itself can&#39;t. Radically changing the firmware on partially upgradable modchip is out of the question. <br /><br />Now what about an official upgrade? We won&#39;t drop support for official firmwares. In fact, we&#39;re working hard on the next version. One of the main challenge is to add support for D2C chipset. We won&#39;t tell you like another team that we&#39;re &quot;almost done&quot;. It is a real challenge. To get technical, the Gamecube drive had two backdoors that could be used to run modchip code. Those two backdoors were also found on the Wii chipsets, and a new one was even added. Unfortunately, all three were removed on the new D2C chipset. Well, kinda :) There is clearly a way in, but a lot of work is still needed. Of course, we&#39;ll keep you updated in case anything exciting happens!&quot;</p><p>&nbsp;</p><p>Download it here: <a href="http://www.cyclopswiz.com/Wiifree2_45_for_CycloWiz_rc1.rar">Cyclowiz Wiifree v2.45beta</a></p><p>&nbsp;</p><p>&nbsp;</p>										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 25 Jul 2007 22:06:24 +0100</pubDate>
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            <title>CycloWiz PC Flasher</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  											  											  											  											  	<p><strong><font size="4">CycloWiz PC Flasher v1.0 beta Released</font></strong></p><p>&nbsp;</p><p><img src="http://img527.imageshack.us/img527/2517/usermanuallz2.png" alt=" " width="320" height="117" align="left" /></p><p>&nbsp;</p><p>&nbsp;</p><p>Team Cyclops has released a new tool to upgrade your Cyclowiz chips. If you don&#39;t want to use a DVD, or can&#39;t because of a bad flash, you can now use this new tool and a homemade cable to wire up your Wii to reflash/upgrade your Cyclowiz. This cable is the same cable used for the WABmodcheap mod, except things might be different on the Wii end. For support visit the <a href="/" target="_blank">Team Cyclops forums</a> .</p><p>&nbsp;</p><p>&nbsp;</p><p> From their forums:</p><p>&nbsp;</p><p>&quot;We&#39;ve been asked several times about the possibility of flashing the CycloWiz from PC. Mainly for two reason: to recover from a bad flash, or to use CycloWiz V1 on a D2B console. It is now possible!<br /> The application requires a dvdtool parallel port cable that is very easy to build, but soldering skills are needed anyway.<br /> It is currently in beta stage but has been successfully tested on different drives and with Windows Vista and XP.&quot; </p><p>&nbsp;</p><p>&nbsp;</p><p>Download the tool and manual here: <a href="http://www.cyclopswiz.com/CycloWizFlasher10beta.zip">CycloWiz PC Flasher v1.0 beta</a></p><p>&nbsp;</p>										  										  										  										  										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Tue, 24 Jul 2007 01:01:18 +0100</pubDate>
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            <title>Wiic Keyboard</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="4">WiiC To Release a Keyboard Interface Chip</font></strong></p><p>&nbsp;</p><p><img src="http://img176.imageshack.us/img176/7052/pager2c1bg5.jpg" alt=" " width="280" height="315" align="left" />The same company that produced the Wiic modchip will be producing a chip with a PS/2 port. This should allow the use of a keyboard as well as other devices that Wiic programs the chip to use. Although this may sound useful, my guess is that the keyboard might not be able to run in Wii mode. If this were true, then the keyboard would not be able to be used for the web broswer. You can check out the official site at <a href="http://www.wiickeyboard.com" target="_blank">www.wiickeyboard.com</a> , but as of now there is not too much information posted.</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Mon, 23 Jul 2007 04:09:48 +0100</pubDate>
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            <title>Possible Chip Revision</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p><strong><font size="4"><u><font color="#ff0000">RUMOR</font></u>: Nintendo May Have Released a J2A Chip</font></strong></p><p>&nbsp;</p><p>Posted on the MaxConsole forums (thread <a href="http://forums.maxconsole.net/showthread.php?t=70292" target="_blank">here</a>) there maybe be someone who bought a Wii in California with a J2A chip. This poster, sl2obel2ts, has also posted a small and  blurry picture which is below. Now since this is the only supposed sighting of this J2A chip, and the picture is not of the best quality, the status of this will remain as rumor until more evidence comes forward. For the sake of future Wii owners I hope this is just a hoax.</p><p>&nbsp;</p><p><img src="http://img224.imageshack.us/img224/4944/j2afh9.jpg" alt=" " width="668" height="800" /> </p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Mon, 23 Jul 2007 01:32:54 +0100</pubDate>
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            <title>Sonic In Brawl</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  	<p><font size="4"><strong>Sonic Confirmed To Be In Brawl If Sega Agrees</strong></font></p><p><strong>Update: I just found out that this story is fake according to the websites staff, sorry members</strong></p><p><strong>no confirmination yet, I also apologize for the false article.</strong></p><p>&nbsp;</p><p><img src="http://img443.imageshack.us/img443/7990/sonicthehedgehogqn9.jpg" alt="sonic in brawl" title="Sonic The Hedgehog" width="320" height="240" align="left" />  According to G4 TV&#39;s News Section, Super Smash Brothers   Brawl&#39;s director Masahiro Sakurai has confirmed that Sonic The Hedghog is already in the game during a spanish interview, but he is still waiting for Segas approval. Since the game is almost done, Sakurai has given Sega until July 26th to make their decision. </p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Sun, 22 Jul 2007 20:11:41 +0100</pubDate>
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            <title>Kid Icarus For The Wii Rumor</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  											  											  											  											  	<p align="justify"><font size="4"><strong>Kid Icarus Soon To Come Back?  </strong></font><font size="4"><strong>  </strong></font><font size="4"><strong>               </strong></font></p> <p align="left">&nbsp;</p><img src="http://img176.imageshack.us/img176/5705/kidicaruspe1.jpg" alt="kid icarus nes" title="kid icarus" width="284" height="400" align="left" /><p align="left">&nbsp;</p><div align="right"> </div><div align="right"> </div><div align="justify"> Rumor is flying around wondering fans if the cult classic game is making a come-back to nintendo&#39;s next gen. If you enjoyed Mario, Zelda, Metroid or Castlevania, would you look more forward to this? </div><p>&nbsp;</p><br /><p><font size="4"><strong> </strong></font><font size="4"><strong>  <br /></strong></font></p><p><font size="4"><strong>                </strong></font></p><p>&nbsp;</p><p align="left">&nbsp;</p><br /><div align="left"> </div><p align="left">&nbsp;</p><div align="left"> </div><p align="left">&nbsp;</p><br />										  										  										  										  										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Sun, 22 Jul 2007 05:32:53 +0100</pubDate>
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            <title>Emulator Updates</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><strong><font size="4">Eke-eke Goes Update Crazy</font></strong></p><p>&nbsp;</p><p>Eke-Eke at the TehSkeen forums has updates not 1, not 2, but 4 emulators. Since each of these emulators has numerous changes, here are the links to each emulator&#39;s thread over at TehSkeen. You can also find download links in the download list <a href="forum/viewtopic.php?t=161">here</a>.</p><p>&nbsp;</p><p><a href="http://www.tehskeen.com/forums/showthread.php?t=5196" target="_blank">Genesis Plus Build 070720</a><br /> <a href="http://www.tehskeen.com/forums/showthread.php?t=5197" target="_blank"><br /></a><a href="http://www.tehskeen.com/forums/showthread.php?t=5198" target="_blank">Gnuboy GX Build 070720</a><br /> <br /> <a href="http://www.tehskeen.com/forums/showthread.php?t=5199" target="_blank">NeoPop Build 070720</a></p><p>&nbsp;</p><p><a href="http://www.tehskeen.com/forums/showthread.php?t=5197" target="_blank"> SMSPlus Build 070720</a></p><p>&nbsp;</p>										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 22 Jul 2007 02:37:24 +0100</pubDate>
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            <title>Wiikey Update... um, update?</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  	<p><strong><font size="4">Wiikey Update Screenshots Released</font></strong></p><p>&nbsp;</p>Thanks to Eurasia.nu, we now have screenshots of the fabled Wiikey update. Either this is for real or Wiikey is pulling a HUGE fast one on us. Original thread can be found at <a href="http://www.eurasia.nu/modules.php?name=Forums&amp;file=viewtopic&amp;topic=4310&amp;forum=88" target="_blank">Eurasia</a>.<p>&nbsp;</p><p><img src="http://img243.imageshack.us/img243/7884/step1dw6.jpg" alt=" " /></p><p>&nbsp;</p><p><img src="http://img266.imageshack.us/img266/613/step2xw6.jpg" alt=" " width="640" height="480" /></p><p>&nbsp;</p><p> <img src="http://img338.imageshack.us/img338/3599/step3qh3.jpg" alt=" " width="640" height="485" /></p><p>&nbsp;</p><p> <img src="http://img510.imageshack.us/img510/5428/step4pu7.jpg" alt=" " width="640" height="491" /></p><p>&nbsp;</p><p><img src="http://img338.imageshack.us/img338/9364/step5js1.jpg" alt=" " width="640" height="486" /></p><p>&nbsp;</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 21 Jul 2007 13:36:53 +0100</pubDate>
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            <title>Wiikey Update</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><font size="4">Wiikey Release Candidate 1 Hits Beta Testers</font></strong></p><p>&nbsp;</p><p><img src="http://img187.imageshack.us/img187/7496/wiikeytj3.png" alt=" " width="217" height="117" align="left" /> </p><p>More than 9 weeks from the initial release date, the Wiikey team has updated their news with the following message:</p><p>&nbsp;</p><p>&quot;A release candidate for the long-awaited update for wiikey was delivered on Friday night to some of our beta testers. This is the final step to releasing the highly anticipated and long delayed update for wiikey. <br /> <br /> In all development work there are unforeseeable delays, and wiikey is no exception. We would like to thank our loyal customers for their support and patience!&quot;</p><p>&nbsp;</p><p>This announcement should definately be taken with a grain of salt. For all anyone knows this could just be another broken promise from the Wiikey team. There is however one glimmer of hope to the legitimacy of the update. Eurasia.nu is apparently one of the testers of the update, and has posted this on their website:</p><p>&nbsp;</p><p>&quot;<font class="content">We have received WiiKey Update RC1 and are currently testing it on a D2A console. Regarding the GameCube audio fix feature we have checked [<strong>updated</strong>] Eternal Darkness: Sanity&#39;s Requiem, The Naruto Games, Wave Race: Blue Storm, The Legend of Zelda Collectors Edition, Super Monkey Ball, Resident Evil 1 so far and they work fine. Thanks goes to Schweino for pointing out problem titles. More tests and screenshots to follow, stay tuned...&quot;</font></p><p>&nbsp;</p><p>Guess we&#39;ll all have to sit back and see how this all pans out.</p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 21 Jul 2007 08:26:50 +0100</pubDate>
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            <title>DVD Board Revision</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  	<p><strong><font size="4">DVD Board Revision Hits North America</font></strong></p><p>&nbsp;</p><p>Appleguru, member at the WiiNewz forum, has spotted a &quot;new&quot; board revision in the states. This new revision is really the same board revision seen in Asia months back. Nintendo has taken this board and simply cut the typical 3 pins that we have been seeing for a while.</p><p>&nbsp;</p><p>The only chip affected by this is the Wiikey, and still Wiikey installation is possible by soldering to the pin of the missing pad. In can be seen as the orange pin in the picture <a href="http://www.otbmods.com/wii_rebuild.jpg" target="_blank">here</a>. </p><p>&nbsp;</p><p><img src="http://img517.imageshack.us/img517/2567/usntsccutpinsmissingpadmq1.jpg" alt=" " width="371" height="326" />  <img src="http://img104.imageshack.us/img104/9259/boardrevisionde0.jpg" alt=" " width="381" height="327" /></p><p>&nbsp;</p><p>&nbsp;</p>										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sat, 21 Jul 2007 02:27:06 +0100</pubDate>
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            <title>Metroid Prime 3 Release Date</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p><strong><font size="4">Prime 3&#39;s Release Dates Set World Wide</font></strong></p><p>&nbsp;</p><p><img src="http://img527.imageshack.us/img527/226/metroidprime3boxgk8.jpg" alt=" " width="240" height="337" align="left" /></p><p>Metroid Prime 3: Corruption, said to play &quot;better than any first-person console game ever&quot; by ign.com, hits US stores August 27th. Europe will see this new game some time in September and Japan taking third with December 31st.</p><p>&nbsp;</p><p>According to hands on accounts at E3, this 480p widescreen-game looks great and should boost the Wii&#39;s reputation when it comes to game-play graphics. </p>										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Wed, 18 Jul 2007 21:36:57 +0100</pubDate>
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            <title>Super Smash Bros release date</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p align="left"><font size="4">Super Smash Bros Release Date Set For North America!</font></p><font size="4"><p align="right"><font size="1"><img src="http://img115.imageshack.us/img115/1536/wiipreviewsupersmashbrote4.jpg" alt="The image &ldquo;http://img115.imageshack.us/img115/1536/wiipreviewsupersmashbrote4.jpg&rdquo; cannot be displayed, because it contains errors." width="287" height="407" align="left" /></font><font size="1">&nbsp;</font></p><p>&nbsp;</p><p>&nbsp;</p></font><p align="right">The upcoming big hit and most exciting game that every fan has been waiting for, has been set to launch this winter exclusively for the Wii, December 3rd, 2007 which will be only avaible in the North America country.</p><p align="right"><br />Still no news on the release dates for other<br />regions, only time will time will tell, but for <br />now, Japan and Europe is scheduled for around<br />the years of 2007 and 2008.<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </p>]]></description>
            <author>Slick</author>
            <pubDate>Sun, 15 Jul 2007 19:23:52 +0100</pubDate>
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            <title>Flash Security Flaw</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  	<p><font size="4"><strong>Newly Discovered Flaw in Flash Player May Run Code</strong><br /></font></p><p>&nbsp;</p><p>A flaw found in Adobe&#39;s Flash player, an input validation error, may allow someone to run code loaded using the Flash player built into the Wii&#39;s Opera browser. While this may lead to some kind of exploit much like the PSP&#39;s image viewer, it seems the general concensus is that Opera&#39;s Flash player may be too limited to actually build something useful.</p><p>&nbsp;</p><p>&quot;Critical vulnerabilities have been identified in Adobe Flash Player that could allow an attacker who successfully exploits these potential vulnerabilities to take control of the affected system. A malicious SWF must be loaded in Flash Player by the user for an attacker to exploit these potential vulnerabilities. Users are recommended to update to the most current version of Flash Player available for their platform.&quot;</p><p>&nbsp;</p><p>Source: <a href="http://www.adobe.com/support/security/bulletins/apsb07-12.html">http://www.adobe.com/support/security/bulletins/apsb07-12.html</a></p><p>&nbsp;</p>										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Sun, 15 Jul 2007 13:34:59 +0100</pubDate>
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            <title>Team Wiinja Ninjashell Pack</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  											  											  	<p><strong><font size="4">Ninjashell Pack ISO Released</font></strong> </p><p>&nbsp;</p><p>Team Wiinja has release their Ninjashell pack, which is a collection of emulators, utilities, and homebrew applications. List of contents includes:<br /><br />* Multigame Gamecube Viper/Qoob/Ninjamod Disc Loading <br />* Single Gamecube NTSC/PAL Loading <br />* DVD DOL Loader <br />* Gamecube Memory Card Manager Courtesy of Scognito <br />* Gamecube GCOS 1.5 Courtesy of Emukid <br />* Gamecube SDLoader Courtesy of Costis <br />* Bell&#39;s Modified 4&#39;7gbyte Linux Multimedia Player (MFE) by GCLINUX Team<br />* Wiinja SD Dumper with Softdev&#39;s cooperation (to use with SD Adapter)<br />* Original Softdev&#39;s SNES Emulator modified by Krullo<br />* Lastest SNES emulators<br />* Lastest NEOGEO CD Emulator<br />* Lastest Gameboy/Gameboy Color Emulator<br />* Lastest FCE Ultra Emulator<br />* Lastest Sega&#39;s Genesis/Mega Drive Emulator<br />* Lastest Sega Master System Emulator<br />* Lastest NeoPop Emulator<br />* Lastest Engine / Turbo GraphX Emulator<br /><br />You can find the link to download and discussion thread <a href="http://wiibrew.com/forum/viewtopic.php?p=832#832">here</a> .</p><p>&nbsp;</p><p>Source: <a href="http://www.wiinja.com/Foros/viewtopic.php?t=1398" target="_blank">Team Wiinja&#39;s Site</a>.</p><p>&nbsp;</p>										  										  										  										  										  										  										  										  										  										  ]]></description>
            <author>brentbizzle</author>
            <pubDate>Fri, 13 Jul 2007 00:06:02 +0100</pubDate>
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            <title>Nintendo Press Conference</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  											  											  											  											  											  	<div align="left"><p>&nbsp;</p></div><p><font size="4"><strong>Nintendo Press Conference:</strong></font> </p><p>&nbsp;</p><p><img src="http://img512.imageshack.us/img512/6178/1184200298075nm8wg8.jpg" alt="Nintendo&#39;s Family Fun Fitness" title="Family Fun Fitness" width="320" height="210" /></p> <p>&nbsp;</p><div align="left">The Nintendo Press conference has ended today at its high point. Were just here to give out what you guys want to see,<br /> <br /> updates for the Wii! </div>  <div align="left"> </div>  <div align="left">So heres what the major updates were:<br /> <br /> - Wii ware announced for next year<br /> - Mario Kart announced for next year come sprint<br /> - Wii fit announced!<br /> <br /> <br /> <br /> A game of where your fitness training is taken to the test on wii fit.<br /> It features, push ups, stretches, tons of cool games, dancing games, and much more.<br /> All this is done on the tip of your feet on this new wii balance board.<br /> This game actually helps you build the muscles in your entire body, which supports stability.<br /> Im still unsure about it, but it looks like this mat actually shows what your doing with<br /> the rest of your body on the screen with a high polygon model! Amazing!<br /> It measures your weight and how your balance is while standing on it. This thing is also wireless.<br /> <br /> You can talk about it on the thread here:</div><div align="left">http://wiibrew.com/forum/viewtopic.php?t=158 </div>										  										  										  										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Wed, 11 Jul 2007 21:01:27 +0100</pubDate>
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            <title>Bowser Returns!!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  											  											  	<p><strong><span style="font-size: 15px; line-height: normal"><span style="color: darkblue">Super Smash Bros Brawl Latest</span></span></strong> </p><p><strong><span style="color: red"><span style="font-size: 24px; line-height: normal">Bowser Returns!!</span></span></strong> <br /> <br /><img src="http://img114.imageshack.us/img114/2153/bowseruf7.jpg" border="0" alt="" />  <br /> <br />You know him, he has been kidnapping the Princess of the Mushroom Kingdom throughout his whole life. <br />The big bad meanie, the king of all koopa&#39;s is back and better than ever!! Why better you ask? Well sure he <br />was a tough guy from the previous game in Melee, everyone character you face was a giant. Take Donkey Kong <br />for example. <br /> <br />But this is just no giant we&#39;re talking here. We&#39;re talking brutal, powerful and something that would <br />blow you away if you were the one in the stadium. Were talking Giga Bowser. Thats right, the powerful version <br />of Bowser is making a comeback to the Super Smash Bros series and will be playable. <br /> <br /><img src="http://img522.imageshack.us/img522/7526/bowser070704clmh1.jpg" border="0" alt="" /> <br /> <br />Whenever your playing as regular Bowser, you will need to snatch up a Smash Ball to go into &quot;Final Smash&quot; mode.  This will give you the ability to transform normal Bowser into Giga. Keep in mind though that you <br />will need to be quick when defeating an opponent, as bowser will not be in his bad form for long. <br /> <br /><img src="http://img441.imageshack.us/img441/645/bowser070703clrg8.jpg" border="0" alt="" /> </p>										  										  										  ]]></description>
            <author>Slick</author>
            <pubDate>Thu, 05 Jul 2007 20:23:07 +0100</pubDate>
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            <title>New wii update this morning</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<p>										  											  	Those of you with a wii may have noticed a blue fading glow coming from your disc slot this morning.  I was suprised and excited to see an unannounced update today.  Go to the wii shop channel then to &quot;wii ware&quot; and add the &quot;Everybody votes&quot; channel to your channels for free.  Although I couldn&#39;t care less about eggs and there wasn&#39;t a choice for hating both of the mario brothers at least Nintendo is keeping up with additional content, no matter how useless.</p><p>&nbsp;</p><p><img src="http://pressthebuttons.typepad.com/photos/uncategorized/smbss.jpg" alt="captin lou" title="mario bros" width="300" height="410" /> </p>										  ]]></description>
            <author>Necrophiliac</author>
            <pubDate>Wed, 14 Feb 2007 15:20:34 +0100</pubDate>
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            <title>Happy New Year</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[										  	<div style="text-align: center"><img src="http://xs411.xs.to/xs411/07011/hny.jpg" alt="Happy New Year!" title="Happy New Year!" width="300" height="123" /></div><div style="text-align: center"> </div><div style="text-align: center"><font size="6">Happy New Year</font></div><div style="text-align: center"> </div><div style="text-align: center">The Staff on the Brew network wish everyone a Happy New Year!</div><div style="text-align: center">We remind you, this is just the beginning of brew and we want everyone to stay active and participate!</div><div style="text-align: center">We can&#39;t wait for what 2007 has to offer for us. So stick around and have fun!</div><div style="text-align: center"> </div><div style="text-align: center"><font size="5" color="#0000ff">Happy New Year</font></div><div style="text-align: center"><font color="#0000ff">From, Your staff here at Brew</font><br /></div>										  											  										  ]]></description>
            <author>.Vault</author>
            <pubDate>Mon, 01 Jan 2007 18:42:22 +0100</pubDate>
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            <title>BBC Announced 2 Top Wii Games for 2006!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p>The BBC have entitled to list <strong>2</strong> wii games for game of the year. Darren Waters who is the <br />technology editor for BBC gave his vote for <span style="color: red">Wii Sports</span> for its accessibility and overall entertaining factor:</p><p>&nbsp;</p><p><img src="images/news/123106wiiscree.jpg" border="0" alt="" width="259" height="194" /> <br /><br />Now a lot of people know how RPG&#39;s can be quite exciting, while others do not. The BBC thought this certain <br />RPG was more fascinating then we thought. Neil McGreevy gave his account on <span style="color: blue">The Legend of Zelda: Twilight Princess</span> <br />for its outstanding performance in the great over acheiving Zelda series game for Wii: <br /><img src="http://wiibrew.com/images/news/123106wiiscree2.jpg" border="0" alt="" width="277" height="204" /></p><p>Not as senseless as you thought eh? Well there you have it folks, happy new year! </p>]]></description>
            <author>Mailas G</author>
            <pubDate>Mon, 01 Jan 2007 05:34:00 +0100</pubDate>
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            <title>Japan Software and Hardware Sales Update</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<div style="text-align: center"><img src="images/news/123006consolejpg.jpg" alt="Console Splash" title="console_splash.jpg" width="360" height="150" /></div><br />For we reach the end of the christmas holiday, Sony and Nintendo think otherwise. The number of sales gone through these are extraordinary! Sony&#39;s new game: Metal Gear Solid: Portable Ops is quite the smash hit sais Weekly Gamer insights. The game reveils quite the storyline with great gameplay and graphics to add on your PSP! But can it compete with Nintendo&#39;s new weapons? <br /><br /><hr width="100%" size="2" /><font size="2"><strong>Software:</strong> </font><ol><li><em>Pokemon Diamond (DS): <strong>209,379 </strong><br /></em></li><li><em>Metal Gear Solid Portable Ops (PSP): 178,370</em></li><li><em>Pokemon Pearl (DS): 164,670</em></li><li><em>NSMB(NewSuperMarioBrothers) (DS): 154,107</em></li><li><em>Wii Sports (Wii): 152.756</em></li></ol><hr width="100%" size="2" /><font size="2"><strong>Hardware: </strong></font><ol><li>DS<em>(</em>Lite): <strong>485,584</strong> Consoles Sold </li><li>Wii: 279,277 Consoles Sold</li><li>138,588 Consoles Sold</li><li>PS3: 76,882 Consoles Sold (break point)</li><li>PS2: 46,209</li></ol><hr width="100%" size="2" />With the standards up, its your choice on which you should get before passing the break point. Many critics were shocked to see how low in price drops the PSP had gotten after the release of the fantastic MGS: Portable Ops. <br /><br />via <a href="www.dcemu.co.uk/" title="dcemu">DCEmu</a> ]]></description>
            <author>Mailas G</author>
            <pubDate>Sun, 31 Dec 2006 07:47:29 +0100</pubDate>
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            <title>Wii Sales Electrify this week In Japan</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p dir="ltr"><img src="http://wiibrew.com//images/news/123006photo_controller.jpg" alt=" " title="photo_controller_mote" width="131" height="187" align="left" /></p><p dir="ltr"><br />The sales for the Wii in Japan just surge through the roof! In the third week of december, sale prices went sky high, as the new <em>hard to buy games</em> arrived throughout the country. Over atleast 297,000 units were shipped and sold sais Media Create Co. Ltd. For Japan that is more than almost half triple the amount of current weekly sales. Media Create also sais that the supply is limited to how much Wiis can be stored as of now.&nbsp;<br /><br />With so little time left, Nintendo is greiving boldly at the edge to await its <strong>millionth</strong> wii console sale (I sure would of wanted to be that guy if I hadn&#39;t of baught one too early ;} ) Up to the day before new years, over <strike><u><strong>800,</strong></u></strike><strong> 900 </strong>million consoles have been sold! It jumps straight ahead of the PS3 and 360, for PS3 only 76,000 consoles were sold this week, as for 360 only 16,000. You guys know the scores, so keep at those sales Nintendo! <br /><br />via <a href="http://www.news4gamers.com" title="news4gamers">news4gamers</a></p>]]></description>
            <author>Mailas G</author>
            <pubDate>Sun, 31 Dec 2006 06:26:01 +0100</pubDate>
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            <title>Wii Game of the Year: Zelda</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<img src="images/news/122906goty_wii.gif" alt="wii game of the year zelda" title="wii game of the year zelda" width="232" height="184" align="left" />&quot;<strong>Why It Rocked:</strong> Simply put, Nintendo&#39;s four-years-in-development adventure game lived up to the hype - and there was frankly a lot of it. Twilight Princess is the pinnacle of the Zelda franchise and the epitome of everything that makes Link&#39;s quests so much fun. It&#39;s got great control, unparalleled level design, a non-linear-style overworld and a progression model that revolves around impressive character upgrades. Did we mention this is one of the prettiest titles to grace Nintendo&#39;s new console? Then there&#39;s the fact that Zelda on Wii plays better than the GCN version due to remote-enhanced controls - gesture-based sword swipes deliver a welcomed level of immersion, as far as we&#39;re concerned; and aiming projectile weapons with the pointer is so much better that the old scheme feels dated and archaic. And the Wii incarnation of the game features an exclusive 16:9 widescreen mode, too. Twilight Princess is a masterful achievement, one of the best launch titles in the history of game consoles, and yet another demonstration of Nintendo&#39;s formidable development talent. Elebits earns a runner-up nod for its innovative use of the Wii controller and fun physics-based challenges.<br /><br /><strong>Runner-Up: &nbsp;</strong><br /><font color="#000000">Elebits</font> &quot; ]]></description>
            <author>monkeymaximus</author>
            <pubDate>Fri, 29 Dec 2006 09:06:56 +0100</pubDate>
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            <title>Saved Games Remake!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<div style="text-align: center"><img src="images/all/default.png" alt="New Saved Games Section!" title="New Saved Games Section!" width="144" height="80" /></div><br />Last nite I completely remade the saved games interface! Thanks to ILoveGames we also now have a TON of saved games to choose from.<br /><br />Take a look <a href="/?page=savedgames">here</a>&nbsp;and remember to tell me what you think.&nbsp;Hopefully this will be something that you can tell your friends about ;) . <br /><br />p.s - you xbox&#39;rs its coming soon :) ]]></description>
            <author>monkeymaximus</author>
            <pubDate>Wed, 27 Dec 2006 16:49:53 +0100</pubDate>
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            <title>Brew Network Launch!</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=0</link>
            <description><![CDATA[<p><strong><font size="4" color="#ff0000">Merry Christmas!</font> <br /></strong><br />As you can see we have:<br />1) Re-launched <a href="http://xboxbrew.com">xboxbrew.com</a><br />2) launched <a href="http://graphixbrew.com">graphixbrew.com</a><br />3) launched <a href="http://wiibrew.com">wiibrew.com<br /></a>4) launched <a href="http://ps3brew.com">ps3brew.com<br /></a><br />So you will see that we have missing images in many places (or the logos that are temp). If you are good at graphics help us <a href="forum/viewtopic.php?t=1">here</a>!<br /><br />Saved Games and the pack generator are almost ready to become a live feature on all sites. Please give us any feedback that you think will help us!</p>]]></description>
            <author>monkeymaximus</author>
            <pubDate>Mon, 25 Dec 2006 13:01:15 +0100</pubDate>
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            <title>Nintendo offers to replace old straps</title>
            <link>http://www.WiiBrew.com/index.php?page=anews.php&amp;code=270</link>
            <description><![CDATA[<div style="text-align: center"><img style="width: 450px; height: 78px" src="images/news/122206wiicontroller.gif" alt="wii controller strap" title="wii controller strap" width="450" height="78" /></div><p>Nintendo is offering to replace the original version of the wrist straps for the Wii Remote with a newer version. Because Wii consoles shipped starting in early December already utilized the newer version of the strap, you will need to determine which version of the strap you have before ordering a replacement. <strong>To view the difference between the original and the new version of the strap, please <a href="http://www.nintendo.com/consumer/straps.jsp" target="_blank">click here</a></strong>.</p>]]></description>
            <author>monkeymaximus</author>
            <pubDate>Fri, 22 Dec 2006 09:55:23 +0100</pubDate>
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